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Introduce CGUIColor type inheriting Color type and switch the GUI to exclusively use that.
The type differs from the Color type, because contrary to Color, it can
be created from a color predefined in the GUI page (such as "yellow").
Move this predefined color check to the new class instead of hardcoding
it in FromJSVal / ToJSVal, GUIUtil, JSInterface_IGUIObject and to
straighten the latter.
Delete fov_wedge_color from Minimap, unused since introduction in
5275dc862b.
This was SVN commit r22558.
This commit is contained in:
+10
-10
@@ -827,7 +827,7 @@ SGUIText CGUI::GenerateText(const CGUIString& string, const CStrW& FontW, const
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return Text;
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}
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void CGUI::DrawText(SGUIText& Text, const CColor& DefaultColor, const CPos& pos, const float& z, const CRect& clipping)
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void CGUI::DrawText(SGUIText& Text, const CGUIColor& DefaultColor, const CPos& pos, const float& z, const CRect& clipping)
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{
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CShaderTechniquePtr tech = g_Renderer.GetShaderManager().LoadEffect(str_gui_text);
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@@ -854,7 +854,7 @@ void CGUI::DrawText(SGUIText& Text, const CColor& DefaultColor, const CPos& pos,
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if (tc.m_pSpriteCall)
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continue;
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CColor color = tc.m_UseCustomColor ? tc.m_Color : DefaultColor;
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CGUIColor color = tc.m_UseCustomColor ? tc.m_Color : DefaultColor;
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textRenderer.Color(color);
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textRenderer.Font(tc.m_Font);
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@@ -872,9 +872,9 @@ void CGUI::DrawText(SGUIText& Text, const CColor& DefaultColor, const CPos& pos,
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tech->EndPass();
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}
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bool CGUI::GetPreDefinedColor(const CStr& name, CColor& Output) const
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bool CGUI::GetPreDefinedColor(const CStr& name, CGUIColor& Output) const
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{
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std::map<CStr, CColor>::const_iterator cit = m_PreDefinedColors.find(name);
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std::map<CStr, CGUIColor>::const_iterator cit = m_PreDefinedColors.find(name);
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if (cit == m_PreDefinedColors.end())
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return false;
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@@ -1510,16 +1510,16 @@ void CGUI::Xeromyces_ReadImage(XMBElement Element, CXeromyces* pFile, CGUISprite
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}
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else if (attr_name == "backcolor")
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{
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CColor color;
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if (!GUI<CColor>::ParseString(attr_value, color))
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CGUIColor color;
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if (!GUI<CGUIColor>::ParseString(attr_value, color))
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LOGERROR("GUI: Error parsing '%s' (\"%s\")", attr_name, utf8_from_wstring(attr_value));
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else
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Image->m_BackColor = color;
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}
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else if (attr_name == "bordercolor")
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{
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CColor color;
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if (!GUI<CColor>::ParseString(attr_value, color))
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CGUIColor color;
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if (!GUI<CGUIColor>::ParseString(attr_value, color))
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LOGERROR("GUI: Error parsing '%s' (\"%s\")", attr_name, utf8_from_wstring(attr_value));
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else
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Image->m_BorderColor = color;
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@@ -1566,7 +1566,7 @@ void CGUI::Xeromyces_ReadEffects(XMBElement Element, CXeromyces* pFile, SGUIImag
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if (attr_name == "add_color")
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{
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CColor color;
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CGUIColor color;
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if (!GUI<int>::ParseColor(attr_value, color, 0))
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LOGERROR("GUI: Error parsing '%s' (\"%s\")", attr_name, utf8_from_wstring(attr_value));
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else effects.m_AddColor = color;
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@@ -1742,7 +1742,7 @@ void CGUI::Xeromyces_ReadColor(XMBElement Element, CXeromyces* pFile)
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{
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XMBAttributeList attributes = Element.GetAttributes();
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CColor color;
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CGUIColor color;
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CStr name = attributes.GetNamedItem(pFile->GetAttributeID("name"));
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// Try parsing value
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