diff --git a/binaries/data/mods/public/gui/pregame/mainmenu.js b/binaries/data/mods/public/gui/pregame/mainmenu.js
index 028741bd13..ee53830724 100644
--- a/binaries/data/mods/public/gui/pregame/mainmenu.js
+++ b/binaries/data/mods/public/gui/pregame/mainmenu.js
@@ -24,8 +24,6 @@ function init(initData, hotloadData)
// Initialize currentSubmenuType with placeholder to avoid null when switching
currentSubmenuType = "submenuSinglePlayer";
- EnableUserReport(Engine.IsUserReportEnabled());
-
// Only show splash screen(s) once at startup, but not again after hotloading
g_ShowSplashScreens = hotloadData ? hotloadData.showSplashScreens : initData && initData.isStartup;
@@ -38,12 +36,15 @@ function init(initData, hotloadData)
guiObj.sprite = g_BackgroundLayerset[i].sprite;
guiObj.z = i;
}
+
Engine.GetGUIObjectByName("structreeButton").tooltip = colorizeHotkey(
translate("%(hotkey)s: View the structure tree of civilizations featured in 0 A.D."),
"structree");
+
Engine.GetGUIObjectByName("civInfoButton").tooltip = colorizeHotkey(
translate("%(hotkey)s: Learn about the many civilizations featured in 0 A.D."),
"civinfo");
+
Engine.GetGUIObjectByName("lobbyButton").tooltip = colorizeHotkey(
translate("%(hotkey)s: Launch the multiplayer lobby to join and host publicly visible games and chat with other players."),
"lobby");
@@ -79,33 +80,6 @@ function scrollBackgrounds()
}
}
-function formatUserReportStatus(status)
-{
- let d = status.split(/:/, 3);
-
- if (d[0] == "disabled")
- return translate("disabled");
-
- if (d[0] == "connecting")
- return translate("connecting to server");
-
- if (d[0] == "sending")
- return sprintf(translate("uploading (%f%%)"), Math.floor(100 * d[1]));
-
- if (d[0] == "completed")
- {
- let httpCode = d[1];
- if (httpCode == 200)
- return translate("upload succeeded");
- return sprintf(translate("upload failed (%(errorCode)s)"), { "errorCode": httpCode });
- }
-
- if (d[0] == "failed")
- return sprintf(translate("upload failed (%(errorMessage)s)"), { "errorMessage": d[2] });
-
- return translate("unknown");
-}
-
function onTick()
{
let now = Date.now();
@@ -116,14 +90,6 @@ function onTick()
updateMenuPosition(tickLength);
- if (Engine.IsUserReportEnabled())
- Engine.GetGUIObjectByName("userReportEnabledText").caption =
- '[font="sans-bold-16"]' + translate("Thank you for helping improve 0 A.D.!") + "[/font]\n\n" +
- translate("Anonymous feedback is currently enabled.") + "\n" +
- sprintf(translate("Status: %(status)s."), {
- "status": formatUserReportStatus(Engine.GetUserReportStatus())
- });
-
// Show splash screens here, so we don't interfere with main menu hotloading
if (g_ShowSplashScreens)
{
@@ -164,13 +130,6 @@ function SplashScreenClosedCallback()
ShowRenderPathMessage();
}
-function EnableUserReport(Enabled)
-{
- Engine.GetGUIObjectByName("userReportDisabled").hidden = Enabled;
- Engine.GetGUIObjectByName("userReportEnabled").hidden = !Enabled;
- Engine.SetUserReportEnabled(Enabled);
-}
-
/**
* Slide menu.
*/
@@ -280,11 +239,6 @@ function getLobbyDisabledByBuild()
return translate("Launch the multiplayer lobby to join and host publicly visible games and chat with other players. \\[DISABLED BY BUILD]");
}
-function getTechnicalDetails()
-{
- return translate("Technical Details");
-}
-
function getManual()
{
return translate("Manual");
diff --git a/binaries/data/mods/public/gui/pregame/mainmenu.xml b/binaries/data/mods/public/gui/pregame/mainmenu.xml
index 4643c1345f..679c65eb67 100644
--- a/binaries/data/mods/public/gui/pregame/mainmenu.xml
+++ b/binaries/data/mods/public/gui/pregame/mainmenu.xml
@@ -5,6 +5,7 @@
+
-
-
-
-
-
-
- Disable Feedback
- EnableUserReport(false);
-
-
- Technical Details
-
- Engine.PushGuiPage("page_manual.xml", {
- "page": "manual/userreport",
- "title": getTechnicalDetails()
- });
-
-
-
-
+