Remove i32

It's better to use types from the standard library.
This commit is contained in:
phosit
2026-09-09 09:59:47 +02:00
parent b7c310535d
commit 3e7263f0db
39 changed files with 188 additions and 187 deletions
@@ -84,7 +84,7 @@ public:
deserialize.NumberU32_Unbounded("num commands", numCmds);
for (size_t i = 0; i < numCmds; ++i)
{
i32 player;
std::int32_t player;
JS::RootedValue data(rq.cx);
deserialize.NumberI32_Unbounded("player", player);
deserialize.ScriptVal("data", &data);