Remove i32

It's better to use types from the standard library.
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phosit committed 2026-09-21 18:10:39 +02:00
1 parent b7c310535d
commit 3e7263f0db
39 files changed
+188 -187

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@@ -123,7 +123,8 @@ CSimulationMessage::CSimulationMessage(const Script::Interface& scriptInterface)
m_Data.init(rq.cx);
}
CSimulationMessage::CSimulationMessage(const Script::Interface& scriptInterface, u32 client, i32 player, u32 turn, JS::HandleValue data) :
CSimulationMessage::CSimulationMessage(const Script::Interface& scriptInterface, u32 client,
std::int32_t player, u32 turn, JS::HandleValue data) :
CNetMessage(NMT_SIMULATION_COMMAND), m_ScriptInterface(scriptInterface),
m_Client(client), m_Player(player), m_Turn(turn)
{