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Remove i32
It's better to use types from the standard library.
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@@ -123,7 +123,8 @@ CSimulationMessage::CSimulationMessage(const Script::Interface& scriptInterface)
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m_Data.init(rq.cx);
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}
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CSimulationMessage::CSimulationMessage(const Script::Interface& scriptInterface, u32 client, i32 player, u32 turn, JS::HandleValue data) :
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CSimulationMessage::CSimulationMessage(const Script::Interface& scriptInterface, u32 client,
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std::int32_t player, u32 turn, JS::HandleValue data) :
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CNetMessage(NMT_SIMULATION_COMMAND), m_ScriptInterface(scriptInterface),
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m_Client(client), m_Player(player), m_Turn(turn)
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{
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