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Fixes includes and forward declarations in CPatchRData.
Reviewed By: wraitii Differential Revision: https://code.wildfiregames.com/D1952 This was SVN commit r22371.
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@@ -1,4 +1,4 @@
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/* Copyright (C) 2012 Wildfire Games.
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/* Copyright (C) 2019 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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@@ -18,15 +18,18 @@
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#ifndef INCLUDED_PATCHRDATA
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#define INCLUDED_PATCHRDATA
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#include <vector>
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#include "graphics/SColor.h"
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#include "maths/Vector3D.h"
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#include "maths/Vector2D.h"
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#include "maths/Vector3D.h"
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#include "graphics/Patch.h"
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#include "graphics/RenderableObject.h"
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#include "graphics/ShaderProgramPtr.h"
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#include "VertexBufferManager.h"
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#include "renderer/VertexBufferManager.h"
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#include <vector>
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class CPatch;
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class CShaderDefines;
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class CSimulation2;
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class CTerrainTextureEntry;
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class CTextRenderer;
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@@ -176,4 +179,4 @@ private:
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static const ssize_t water_cell_size = 1;
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};
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#endif
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#endif // INCLUDED_PATCHRDATA
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