Fixes includes and forward declarations in CPatchRData.

Reviewed By: wraitii
Differential Revision: https://code.wildfiregames.com/D1952
This was SVN commit r22371.
This commit is contained in:
vladislavbelov
2019-06-12 20:03:22 +00:00
parent 2bcf4f678b
commit 3e53d05298
2 changed files with 10 additions and 6 deletions
+8 -5
View File
@@ -1,4 +1,4 @@
/* Copyright (C) 2012 Wildfire Games.
/* Copyright (C) 2019 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@@ -18,15 +18,18 @@
#ifndef INCLUDED_PATCHRDATA
#define INCLUDED_PATCHRDATA
#include <vector>
#include "graphics/SColor.h"
#include "maths/Vector3D.h"
#include "maths/Vector2D.h"
#include "maths/Vector3D.h"
#include "graphics/Patch.h"
#include "graphics/RenderableObject.h"
#include "graphics/ShaderProgramPtr.h"
#include "VertexBufferManager.h"
#include "renderer/VertexBufferManager.h"
#include <vector>
class CPatch;
class CShaderDefines;
class CSimulation2;
class CTerrainTextureEntry;
class CTextRenderer;
@@ -176,4 +179,4 @@ private:
static const ssize_t water_cell_size = 1;
};
#endif
#endif // INCLUDED_PATCHRDATA