Fix includes in source/network

Make include-what-you-use happy with files in source/network and
fix what needs to be fixed.

Ref: #8086
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
This commit is contained in:
Ralph Sennhauser
2025-07-06 20:15:27 +02:00
parent 41c65b972b
commit 3c1a37985a
35 changed files with 316 additions and 131 deletions
+11 -7
View File
@@ -1,4 +1,4 @@
/* Copyright (C) 2023 Wildfire Games.
/* Copyright (C) 2025 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@@ -19,13 +19,17 @@
#include "NetSession.h"
#include "NetClient.h"
#include "NetEnet.h"
#include "NetMessage.h"
#include "NetServer.h"
#include "NetStats.h"
#include "lib/code_generation.h"
#include "lib/debug.h"
#include "network/NetClient.h"
#include "network/NetEnet.h"
#include "network/NetMessage.h"
#include "network/NetServer.h"
#include "network/NetStats.h"
#include "ps/CLogger.h"
#include "ps/Profile.h"
#include "ps/ProfileViewer.h"
#include <cstddef>
constexpr int NETCLIENT_POLL_TIMEOUT = 50;