From 37aa0456c8f64ed45b0467e022270a2dd1497bb7 Mon Sep 17 00:00:00 2001 From: vladislavbelov Date: Fri, 4 Feb 2022 16:27:35 +0000 Subject: [PATCH] Fixes missed assignment to currentTech in ParticleRenderer added in 5adbe4f1a3. This was SVN commit r26296. --- source/renderer/ParticleRenderer.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/source/renderer/ParticleRenderer.cpp b/source/renderer/ParticleRenderer.cpp index 25c187468c..1e351ee5f3 100644 --- a/source/renderer/ParticleRenderer.cpp +++ b/source/renderer/ParticleRenderer.cpp @@ -133,7 +133,9 @@ void ParticleRenderer::RenderParticles( { CShaderTechnique* currentTech = nullptr; if (solidColor) - solidColor = m->techSolid.get(); + { + currentTech = m->techSolid.get(); + } else { switch (emitter->m_Type->m_BlendMode)