diff --git a/binaries/data/mods/public/gui/credits/texts/balancing.json b/binaries/data/mods/public/gui/credits/texts/balancing.json index 246496c8be..976056c54e 100644 --- a/binaries/data/mods/public/gui/credits/texts/balancing.json +++ b/binaries/data/mods/public/gui/credits/texts/balancing.json @@ -35,6 +35,7 @@ { "nick": "Pureon" }, { "nick": "quantumstate", "name": "Jonathan Waller" }, { "nick": "real_tabasco_sauce" }, + { "nick": "rene" }, { "nick": "sanderd17", "name": "Sander Deryckere" }, { "nick": "scythetwirler", "name": "Casey X." }, { "nick": "Stan", "name": "Stanislas Dolcini" }, diff --git a/binaries/data/mods/public/simulation/data/technologies/warship_ranged_attack.json b/binaries/data/mods/public/simulation/data/technologies/warship_ranged_attack.json index 2f47e80825..426b4684d8 100644 --- a/binaries/data/mods/public/simulation/data/technologies/warship_ranged_attack.json +++ b/binaries/data/mods/public/simulation/data/technologies/warship_ranged_attack.json @@ -1,9 +1,9 @@ { - "supersedes": "warship_siege_attack", "genericName": "Flaming Projectiles", "description": "Flaming munitions were very useful against wooden targets such as ships.", "cost": { - "wood": 800 + "wood": 1200, + "metal": 400 }, "requirements": { "all": [ @@ -15,7 +15,7 @@ } ] }, - "requirementsTooltip": "Unlocked in City Phase. Requires “Naval Ballistae.”", + "requirementsTooltip": "Unlocked in City Phase.", "icon": "fire_arrows.png", "researchTime": 40, "tooltip": "Ranged Warships +10% attack damage.",