Reduce decay time for units to avoid lag when too many units are dead.

Make their decaying faster too so they do not stay too long under the
ground for no reason.
Leave it some time still so players can still have an idea on how many
dead units are there.

This was SVN commit r21732.
This commit is contained in:
Stan
2018-04-15 22:22:45 +00:00
parent d654ae18d2
commit 35b0715c3a
@@ -19,8 +19,8 @@
<Decay>
<Active>false</Active>
<SinkingAnim>false</SinkingAnim>
<DelayTime>40.0</DelayTime>
<SinkRate>0.01</SinkRate>
<DelayTime>30.0</DelayTime>
<SinkRate>0.15</SinkRate>
<SinkAccel>0.0</SinkAccel>
</Decay>
<Footprint>