From 2f809325d97d3a33e5332071d308fa9b475cd5ea Mon Sep 17 00:00:00 2001 From: olsner Date: Sun, 12 Dec 2004 23:49:18 +0000 Subject: [PATCH] Removed deprecated FMOD section in library readme This was SVN commit r1492. --- build/workspaces/required-libraries-linux.txt | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-) diff --git a/build/workspaces/required-libraries-linux.txt b/build/workspaces/required-libraries-linux.txt index 175c1ecb33..ec93a53fad 100755 --- a/build/workspaces/required-libraries-linux.txt +++ b/build/workspaces/required-libraries-linux.txt @@ -42,13 +42,8 @@ $binaries := directory containing system/ and data/ You are free to copy the binaries under bin/ into your path as well, but it won't be neccessary to build the engine. -- FMOD: [sound] - download http://www.wildfiregames.com/~code/libraries/linux/fmodapi373linux.tar.gz - ... unpack archive - ... copy libfmod373linux/api/libfmod-3.73.so to $lib - ... run ldconfig (if you don't, the library might not be found at runtime) - ... copy libfmod373linux/api/inc/* to $include - +- OpenAL: [sound] + These libraries should have packages available for your distribution. You will need to get the corresponding -dev or -devel package for each library.