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Cleanup farmstead size related template data.
Make sizes match the actual building Use correct foundation and rubble Make clean use of the parent structure Patch By: temple Differential Revision: https://code.wildfiregames.com/D726 This was SVN commit r20202.
This commit is contained in:
@@ -1,8 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_economic_farmstead">
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<Footprint>
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<Square width="20.0" depth="15.0"/>
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<Height>8.0</Height>
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<Square width="18.0" depth="13.0"/>
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</Footprint>
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<Health>
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<SpawnEntityOnDeath>rubble/rubble_stone_4x2</SpawnEntityOnDeath>
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@@ -12,7 +11,7 @@
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<SpecificName>Sitobólion</SpecificName>
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</Identity>
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<Obstruction>
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<Static width="18.0" depth="16.0"/>
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<Static width="16.0" depth="11.0"/>
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</Obstruction>
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<VisualActor>
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<Actor>structures/hellenes/farmstead.xml</Actor>
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@@ -3,11 +3,21 @@
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<Cost>
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<PopulationBonus>2</PopulationBonus>
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</Cost>
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<Footprint>
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<Square width="12.0" depth="12.0"/>
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</Footprint>
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<Health>
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<SpawnEntityOnDeath>rubble/rubble_stone_3x3</SpawnEntityOnDeath>
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</Health>
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<Identity>
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<Civ>brit</Civ>
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<SpecificName>Ffermdy</SpecificName>
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</Identity>
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<Obstruction>
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<Static width="10.0" depth="10.0"/>
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</Obstruction>
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<VisualActor>
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<Actor>structures/britons/farmstead.xml</Actor>
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<FoundationActor>structures/fndn_3x3.xml</FoundationActor>
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</VisualActor>
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</Entity>
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@@ -1,15 +1,14 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_economic_farmstead">
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<Footprint>
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<Square width="18" depth="19"/>
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<Height>6.0</Height>
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<Square width="17.0" depth="19.0"/>
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</Footprint>
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<Identity>
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<Civ>cart</Civ>
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<SpecificName>Aḥuzāh</SpecificName>
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</Identity>
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<Obstruction>
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<Static width="16.0" depth="17"/>
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<Static width="15.0" depth="17.0"/>
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</Obstruction>
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<VisualActor>
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<FoundationActor>structures/carthaginians/fndn_farmstead.xml</FoundationActor>
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@@ -4,18 +4,16 @@
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<PopulationBonus>2</PopulationBonus>
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</Cost>
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<Footprint>
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<Square width="20" depth="20"/>
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<Height>8.0</Height>
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<Square width="19.0" depth="18.0"/>
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</Footprint>
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<Identity>
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<Civ>gaul</Civ>
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<SpecificName>Ffermdy</SpecificName>
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</Identity>
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<Obstruction>
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<Static width="21" depth="20"/>
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<Static width="17.0" depth="16.0"/>
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</Obstruction>
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<VisualActor>
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<FoundationActor>structures/fndn_4x4.xml</FoundationActor>
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<Actor>structures/gauls/farmstead.xml</Actor>
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</VisualActor>
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</Entity>
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@@ -1,10 +1,20 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_economic_farmstead">
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<Footprint>
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<Square width="12.0" depth="13.0"/>
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</Footprint>
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<Health>
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<SpawnEntityOnDeath>rubble/rubble_stone_3x3</SpawnEntityOnDeath>
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</Health>
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<Identity>
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<Civ>iber</Civ>
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<SpecificName>Baserri</SpecificName>
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</Identity>
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<Obstruction>
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<Static width="10.0" depth="11.0"/>
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</Obstruction>
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<VisualActor>
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<Actor>structures/iberians/farmstead.xml</Actor>
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<FoundationActor>structures/fndn_3x3.xml</FoundationActor>
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</VisualActor>
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</Entity>
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@@ -1,8 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_economic_farmstead">
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<Footprint>
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<Square width="20.0" depth="15.0"/>
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<Height>8.0</Height>
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<Square width="18.0" depth="13.0"/>
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</Footprint>
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<Health>
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<SpawnEntityOnDeath>rubble/rubble_stone_4x2</SpawnEntityOnDeath>
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@@ -12,7 +11,7 @@
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<SpecificName>Sitobólion</SpecificName>
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</Identity>
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<Obstruction>
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<Static width="18.0" depth="16.0"/>
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<Static width="16.0" depth="11.0"/>
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</Obstruction>
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<VisualActor>
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<Actor>structures/hellenes/farmstead.xml</Actor>
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@@ -2,7 +2,6 @@
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<Entity parent="template_structure_economic_farmstead">
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<Footprint>
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<Square width="12.0" depth="16.0"/>
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<Height>8.0</Height>
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</Footprint>
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<Health>
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<SpawnEntityOnDeath>rubble/rubble_stone_3x3</SpawnEntityOnDeath>
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@@ -12,7 +11,7 @@
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<SpecificName>Kantu</SpecificName>
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</Identity>
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<Obstruction>
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<Static width="18.0" depth="18.0"/>
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<Static width="10.0" depth="14.0"/>
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</Obstruction>
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<VisualActor>
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<Actor>structures/mauryans/farmstead.xml</Actor>
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@@ -2,11 +2,7 @@
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<Entity parent="template_structure_economic_farmstead">
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<Footprint>
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<Square width="20.0" depth="20.0"/>
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<Height>8.0</Height>
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</Footprint>
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<Health>
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<SpawnEntityOnDeath>rubble/rubble_stone_4x4</SpawnEntityOnDeath>
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</Health>
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<Identity>
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<Civ>pers</Civ>
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<SpecificName>Kaštašta</SpecificName>
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@@ -16,6 +12,5 @@
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</Obstruction>
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<VisualActor>
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<Actor>structures/persians/farmstead.xml</Actor>
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<FoundationActor>structures/fndn_4x4.xml</FoundationActor>
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</VisualActor>
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</Entity>
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@@ -7,22 +7,19 @@
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</Resources>
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</Cost>
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<Footprint>
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<Square width="20.0" depth="17.0"/>
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<Height>8.0</Height>
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<Square width="20.0" depth="18.0"/>
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</Footprint>
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<Health>
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<Max>400</Max>
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<SpawnEntityOnDeath>rubble/rubble_stone_4x4</SpawnEntityOnDeath>
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</Health>
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<Identity>
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<Civ>ptol</Civ>
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<SpecificName>pr-n-t</SpecificName>
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</Identity>
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<Obstruction>
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<Static width="18.0" depth="18.0"/>
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<Static width="18.0" depth="16.0"/>
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</Obstruction>
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<VisualActor>
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<Actor>structures/ptolemies/farmstead.xml</Actor>
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<FoundationActor>structures/fndn_4x4.xml</FoundationActor>
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</VisualActor>
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</Entity>
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@@ -1,12 +1,8 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_economic_farmstead">
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<Footprint>
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<Square width="24.0" depth="20.0"/>
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<Height>8.0</Height>
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<Square width="22.0" depth="18.0"/>
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</Footprint>
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<Health>
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<SpawnEntityOnDeath>rubble/rubble_stone_4x4</SpawnEntityOnDeath>
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</Health>
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<Identity>
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<Civ>rome</Civ>
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<SpecificName>Villa</SpecificName>
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@@ -16,6 +12,5 @@
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</Obstruction>
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<VisualActor>
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<Actor>structures/romans/farmstead.xml</Actor>
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<FoundationActor>structures/fndn_4x4.xml</FoundationActor>
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</VisualActor>
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</Entity>
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@@ -1,21 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_economic_farmstead">
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<Footprint>
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<Square width="20.0" depth="15.0"/>
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<Height>8.0</Height>
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<Square width="20.0" depth="17.0"/>
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</Footprint>
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<Health>
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<SpawnEntityOnDeath>rubble/rubble_stone_4x2</SpawnEntityOnDeath>
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</Health>
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<Identity>
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<Civ>sele</Civ>
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<SpecificName>Sītobólion</SpecificName>
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</Identity>
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<Obstruction>
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<Static width="18.0" depth="16.0"/>
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<Static width="18.0" depth="15.0"/>
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</Obstruction>
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<VisualActor>
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<Actor>structures/seleucids/farmstead.xml</Actor>
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<FoundationActor>structures/fndn_4x2.xml</FoundationActor>
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</VisualActor>
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</Entity>
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@@ -1,8 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_economic_farmstead">
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<Footprint>
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<Square width="20.0" depth="15.0"/>
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<Height>8.0</Height>
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<Square width="18.0" depth="13.0"/>
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</Footprint>
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<Health>
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<SpawnEntityOnDeath>rubble/rubble_stone_4x2</SpawnEntityOnDeath>
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@@ -12,7 +11,7 @@
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<SpecificName>Sitobólion</SpecificName>
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</Identity>
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<Obstruction>
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<Static width="18.0" depth="16.0"/>
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<Static width="16.0" depth="11.0"/>
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</Obstruction>
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<VisualActor>
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<Actor>structures/hellenes/farmstead.xml</Actor>
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+2
-6
@@ -13,12 +13,11 @@
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</Resources>
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</Cost>
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<Footprint>
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<Square width="14.0" depth="14.0"/>
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<Height>8.0</Height>
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</Footprint>
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<Health>
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<Max>900</Max>
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<SpawnEntityOnDeath>rubble/rubble_stone_3x3</SpawnEntityOnDeath>
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<SpawnEntityOnDeath>rubble/rubble_stone_4x4</SpawnEntityOnDeath>
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</Health>
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<Identity>
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<GenericName>Farmstead</GenericName>
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@@ -30,9 +29,6 @@
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<Loot>
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<food>100</food>
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</Loot>
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<Obstruction>
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<Static width="12.0" depth="12.0"/>
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</Obstruction>
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<ProductionQueue>
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<BatchTimeModifier>0.7</BatchTimeModifier>
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<Technologies datatype="tokens">
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@@ -63,6 +59,6 @@
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<Range>20</Range>
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</Vision>
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<VisualActor>
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<FoundationActor>structures/fndn_3x3.xml</FoundationActor>
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<FoundationActor>structures/fndn_4x4.xml</FoundationActor>
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</VisualActor>
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</Entity>
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