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Refactor build information getters and remove the useless code.
Reviewed By: elexis, Stan Tested By: Stan Differential Revision: https://code.wildfiregames.com/D1348 This was SVN commit r22035.
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@@ -1,4 +1,4 @@
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/* Copyright (C) 2018 Wildfire Games.
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/* Copyright (C) 2019 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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@@ -27,7 +27,9 @@ namespace JSI_Debug
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int Crash(ScriptInterface::CxPrivate* UNUSED(pCxPrivate));
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void DebugWarn(ScriptInterface::CxPrivate* UNUSED(pCxPrivate));
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void DisplayErrorDialog(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), const std::wstring& msg);
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std::wstring GetBuildTimestamp(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), int mode);
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std::wstring GetBuildDate(ScriptInterface::CxPrivate* UNUSED(pCxPrivate));
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double GetBuildTimestamp(ScriptInterface::CxPrivate* UNUSED(pCxPrivate));
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std::wstring GetBuildRevision(ScriptInterface::CxPrivate* UNUSED(pCxPrivate));
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double GetMicroseconds(ScriptInterface::CxPrivate* UNUSED(pCxPrivate));
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void RegisterScriptFunctions(const ScriptInterface& ScriptInterface);
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