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Replace LDR_* with PS::Loader::* in comments
This has been forgoten in 1917d034fd.
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@@ -345,7 +345,7 @@ static int ProgressiveLoad()
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case INFO::ALL_COMPLETE:
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g_Game->ReallyStartGame();
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description = L"Game is starting..";
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// LDR_ProgressiveLoad returns L""; set to valid text to
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// PS::Loader::ProgressiveLoad returns L""; set to valid text to
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// avoid problems in converting to JSString
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break;
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// error!
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