From 29ab4b5af3fa4087b635be1c0d3cf76baa9cfe8a Mon Sep 17 00:00:00 2001 From: wraitii Date: Fri, 26 Mar 2021 17:21:03 +0000 Subject: [PATCH] Exclude Towers from Town->City phase requirements. Towers, unlike walls, palisades, and outposts, counted towards the required Town Phase structures for City Phase. Given the requirement to build 4 structures, this pushed players into making them. This removes that, and lowers the requirement to 3. Patch by: Nescio Accepted By: ValihrAnt, borg-, wowgetoffyourcellphone, wraitii Differential Revision: https://code.wildfiregames.com/D3686 This was SVN commit r25133. --- .../public/simulation/data/technologies/phase_city_athen.json | 2 +- .../public/simulation/data/technologies/phase_city_generic.json | 2 +- .../templates/template_structure_defensive_tower_artillery.xml | 2 +- .../templates/template_structure_defensive_tower_bolt.xml | 2 +- .../templates/template_structure_defensive_tower_sentry.xml | 2 +- .../templates/template_structure_defensive_tower_stone.xml | 2 +- .../templates/template_structure_military_fortress.xml | 2 +- 7 files changed, 7 insertions(+), 7 deletions(-) diff --git a/binaries/data/mods/public/simulation/data/technologies/phase_city_athen.json b/binaries/data/mods/public/simulation/data/technologies/phase_city_athen.json index 1af91f8ce0..065d07679b 100644 --- a/binaries/data/mods/public/simulation/data/technologies/phase_city_athen.json +++ b/binaries/data/mods/public/simulation/data/technologies/phase_city_athen.json @@ -11,7 +11,7 @@ "requirements": { "entity": { "class": "Town", - "number": 4 + "number": 3 } }, "requirementsTooltip": "Requires four Town Structures.", diff --git a/binaries/data/mods/public/simulation/data/technologies/phase_city_generic.json b/binaries/data/mods/public/simulation/data/technologies/phase_city_generic.json index 3774658a26..f68920df56 100644 --- a/binaries/data/mods/public/simulation/data/technologies/phase_city_generic.json +++ b/binaries/data/mods/public/simulation/data/technologies/phase_city_generic.json @@ -14,7 +14,7 @@ "requirements": { "entity": { "class": "Town", - "number": 4 + "number": 3 } }, "requirementsTooltip": "Requires four Town Structures.", diff --git a/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_artillery.xml b/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_artillery.xml index 408da7c0cf..28a3291483 100644 --- a/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_artillery.xml +++ b/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_artillery.xml @@ -48,7 +48,7 @@ Artillery Tower template_structure_defensive_tower_artillery - City ArtilleryTower + ArtilleryTower structures/tower_artillery.png phase_city diff --git a/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_bolt.xml b/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_bolt.xml index 4d9eda5b83..342230e8be 100644 --- a/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_bolt.xml +++ b/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_bolt.xml @@ -46,7 +46,7 @@ Bolt Tower template_structure_defensive_tower_bolt - City BoltTower + BoltTower structures/tower_bolt.png phase_city diff --git a/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_sentry.xml b/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_sentry.xml index e7b9a1a195..b376c7f88b 100644 --- a/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_sentry.xml +++ b/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_sentry.xml @@ -28,7 +28,7 @@ Sentry Tower template_structure_defensive_tower_sentry Garrison Infantry for additional arrows. Needs the “Murder Holes” technology to protect its foot. - Village SentryTower + SentryTower structures/sentry_tower.png phase_village diff --git a/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_stone.xml b/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_stone.xml index 60055d4038..747e6a2b16 100644 --- a/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_stone.xml +++ b/binaries/data/mods/public/simulation/templates/template_structure_defensive_tower_stone.xml @@ -29,7 +29,7 @@ Stone Tower template_structure_defensive_tower_stone Garrison Infantry for additional arrows. Needs the “Murder Holes” technology to protect its foot. - Town StoneTower + StoneTower structures/defense_tower.png phase_town diff --git a/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml b/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml index 4bc2f9fd73..9307b53aed 100644 --- a/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml +++ b/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml @@ -68,7 +68,7 @@ template_structure_military_fortress Territory root. Garrison Soldiers for additional arrows. GarrisonFortress - Defensive City Fortress + Defensive Fortress structures/fortress.png phase_city