# remove potential confusion that was the source of map load/store bug

merge FilePacker and FileUnpacker into FileIo.
add CppDoc documentation
make clear what kind of 'size' is meant (file/buffer vs payload)

This was SVN commit r5599.
This commit is contained in:
janwas
2008-02-04 11:40:42 +00:00
parent 455556783e
commit 292975834b
12 changed files with 282 additions and 292 deletions
+1 -2
View File
@@ -10,8 +10,7 @@
#include "ModelDef.h"
#include "graphics/SkeletonAnimDef.h"
#include "ps/FilePacker.h"
#include "ps/FileUnpacker.h"
#include "ps/FileIo.h"
#include "maths/Vector4D.h"
CVector3D CModelDef::SkinPoint(const SModelVertex& vtx,