Add three options to the autostart CLI.

- a speed option
- a placement option
- a map visibility option
This commit is contained in:
Stan
2025-01-25 14:06:34 +01:00
parent 40fe7df654
commit 288f125178
3 changed files with 43 additions and 1 deletions
+4
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@@ -18,10 +18,13 @@ Autostart:
-autostart-team=PLAYER:TEAM sets the team for PLAYER (e.g. 2:2).
-autostart-ceasefire=NUM sets a ceasefire duration NUM (default 0 minutes)
-autostart-nonvisual disable any graphics and sounds
-autostart-visibility=TYPE sets the map visibility (explored, hidden, revealed, allied, allied-explored)
-autostart-speed=SPEED sets the sim rate speed (default 1, max 2 in normal mode, 20 in observer mode)
-autostart-victory=SCRIPTNAME sets the victory conditions with SCRIPTNAME located in simulation/data/settings/victory_conditions/ (default conquest). When the only given SCRIPTNAME is "endless", no victory conditions will apply.
-autostart-wonderduration=NUM sets the victory duration NUM for wonder victory condition (default 10 minutes)
-autostart-relicduration=NUM sets the victory duration NUM for relic victory condition (default 10 minutes)
-autostart-reliccount=NUM sets the number of relics for relic victory condition (default 2 relics)
-autostart-revealed=BOOL sets whether the map should be revealed
-autostart-disable-replay disable saving of replays
Multiplayer:
-autostart-playername=NAME sets local player NAME (default 'anonymous')
@@ -31,6 +34,7 @@ Multiplayer:
Random maps only:
-autostart-size=TILES sets random map size in TILES (default 192)
-autostart-players=NUMBER sets NUMBER of players on random map (default 2)
-autostart-placement=PLACEMENT sets the placement type for a random map
Examples:
1) "Bob" will host a 2 player game on the Arcadia map: