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Remove unnecessary argument from CSimulation2::InitGame
Reviewed By: Itms Differential Revision: https://code.wildfiregames.com/D1289 This was SVN commit r21166.
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@@ -1,4 +1,4 @@
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/* Copyright (C) 2016 Wildfire Games.
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/* Copyright (C) 2018 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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@@ -166,7 +166,7 @@ public:
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* (This mustn't be used when e.g. loading saved games, only when starting new ones.)
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* This calls the InitGame function defined in helpers/InitGame.js.
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*/
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void InitGame(JS::HandleValue data);
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void InitGame();
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void Update(int turnLength);
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void Update(int turnLength, const std::vector<SimulationCommand>& commands);
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