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Many small bugfixes for AIs. Adds support for difficulty (and along with that, some behind-the-door architecture for a handicap system).
Adds -autostart-aidiff to set the difficulty from the command line from testing. This was SVN commit r13278.
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@@ -9,6 +9,7 @@ Basic gameplay:
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Autostart:
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-autostart=NAME map NAME for scenario, or rms name for random map
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-autostart-ai=PLAYER:AI adds named AI to the given PLAYER (e.g. 2:testbot)
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-autostart-aidiff=PLAYER:level changes the difficulty setting for AI PLAYER (0: easy, 3: very hard)
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Multiplayer:
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-autostart-playername=NAME multiplayer local player NAME (default 'anonymous')
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-autostart-host multiplayer host mode
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