Many small bugfixes for AIs. Adds support for difficulty (and along with that, some behind-the-door architecture for a handicap system).

Adds -autostart-aidiff to set the difficulty from the command line from
testing.

This was SVN commit r13278.
This commit is contained in:
wraitii
2013-03-13 20:44:48 +00:00
parent 8ac9f1d8ea
commit 25293ce0cc
29 changed files with 453 additions and 303 deletions
+1
View File
@@ -9,6 +9,7 @@ Basic gameplay:
Autostart:
-autostart=NAME map NAME for scenario, or rms name for random map
-autostart-ai=PLAYER:AI adds named AI to the given PLAYER (e.g. 2:testbot)
-autostart-aidiff=PLAYER:level changes the difficulty setting for AI PLAYER (0: easy, 3: very hard)
Multiplayer:
-autostart-playername=NAME multiplayer local player NAME (default 'anonymous')
-autostart-host multiplayer host mode