Removes the Profiler allocation counter. Fixes #6476

Refs 5c8250ddb8, 5664f097d9, 6b0a0e83eb.

Patch By: smiley
Differential Revision: https://code.wildfiregames.com/D4606
This was SVN commit r26805.
This commit is contained in:
vladislavbelov
2022-04-18 21:37:08 +00:00
parent 7bd075d570
commit 2355240eec
2 changed files with 4 additions and 292 deletions
+3 -283
View File
@@ -1,4 +1,4 @@
/* Copyright (C) 2021 Wildfire Games.
/* Copyright (C) 2022 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@@ -27,18 +27,6 @@
#include "lib/timer.h"
#if OS_WIN && !defined(NDEBUG)
# define USE_CRT_SET_ALLOC_HOOK
#endif
#if defined(__GLIBC__) && !defined(NDEBUG)
//# define USE_GLIBC_MALLOC_HOOK
# define USE_GLIBC_MALLOC_OVERRIDE
# include <dlfcn.h>
# include <malloc.h>
# include "lib/sysdep/cpu.h"
#endif
#include <numeric>
///////////////////////////////////////////////////////////////////////////////////////////////
@@ -81,10 +69,8 @@ private:
columns.push_back(ProfileColumn("Name", 230));
columns.push_back(ProfileColumn("calls/frame", 80));
columns.push_back(ProfileColumn("msec/frame", 80));
columns.push_back(ProfileColumn("mallocs/frame", 120));
columns.push_back(ProfileColumn("calls/turn", 80));
columns.push_back(ProfileColumn("msec/turn", 80));
columns.push_back(ProfileColumn("mallocs/turn", 80));
}
};
@@ -160,23 +146,17 @@ CStr CProfileNodeTable::GetCellText(size_t row, size_t col)
double unlogged_time_frame = node->GetFrameTime();
double unlogged_time_turn = node->GetTurnTime();
double unlogged_mallocs_frame = node->GetFrameMallocs();
double unlogged_mallocs_turn = node->GetTurnMallocs();
CProfileNode::const_profile_iterator it;
for (it = node->GetChildren()->begin(); it != node->GetChildren()->end(); ++it)
{
unlogged_time_frame -= (*it)->GetFrameTime();
unlogged_time_turn -= (*it)->GetTurnTime();
unlogged_mallocs_frame -= (*it)->GetFrameMallocs();
unlogged_mallocs_turn -= (*it)->GetTurnMallocs();
}
for (it = node->GetScriptChildren()->begin(); it != node->GetScriptChildren()->end(); ++it)
{
unlogged_time_frame -= (*it)->GetFrameTime();
unlogged_time_turn -= (*it)->GetTurnTime();
unlogged_mallocs_frame -= (*it)->GetFrameMallocs();
unlogged_mallocs_turn -= (*it)->GetTurnMallocs();
}
// The root node can't easily count per-turn values (since Turn isn't called until
@@ -184,17 +164,12 @@ CStr CProfileNodeTable::GetCellText(size_t row, size_t col)
if (!node->GetParent())
{
unlogged_time_turn = 0.0;
unlogged_mallocs_turn = 0.0;
}
if (col == 2)
sprintf_s(buf, ARRAY_SIZE(buf), "%.3f", unlogged_time_frame * 1000.0f);
else if (col == 3)
sprintf_s(buf, ARRAY_SIZE(buf), "%.1f", unlogged_mallocs_frame);
else if (col == 5)
else if (col == 4)
sprintf_s(buf, ARRAY_SIZE(buf), "%.3f", unlogged_time_turn * 1000.f);
else if (col == 6)
sprintf_s(buf, ARRAY_SIZE(buf), "%.1f", unlogged_mallocs_turn);
return CStr(buf);
}
@@ -212,17 +187,11 @@ CStr CProfileNodeTable::GetCellText(size_t row, size_t col)
sprintf_s(buf, ARRAY_SIZE(buf), "%.3f", child->GetFrameTime() * 1000.0f);
break;
case 3:
sprintf_s(buf, ARRAY_SIZE(buf), "%.1f", child->GetFrameMallocs());
break;
case 4:
sprintf_s(buf, ARRAY_SIZE(buf), "%.1f", child->GetTurnCalls());
break;
case 5:
case 4:
sprintf_s(buf, ARRAY_SIZE(buf), "%.3f", child->GetTurnTime() * 1000.0f);
break;
case 6:
sprintf_s(buf, ARRAY_SIZE(buf), "%.1f", child->GetTurnMallocs());
break;
}
return CStr(buf);
}
@@ -312,16 +281,6 @@ double CProfileNode::GetTurnTime() const
return average(time_per_turn);
}
double CProfileNode::GetFrameMallocs() const
{
return average(mallocs_per_frame);
}
double CProfileNode::GetTurnMallocs() const
{
return average(mallocs_per_turn);
}
const CProfileNode* CProfileNode::GetChild( const char* childName ) const
{
const_profile_iterator it;
@@ -383,11 +342,6 @@ void CProfileNode::Reset()
time_frame_current = 0.0;
time_turn_current = 0.0;
mallocs_per_frame.clear();
mallocs_per_turn.clear();
mallocs_frame_current = 0;
mallocs_turn_current = 0;
profile_iterator it;
for (it = children.begin(); it != children.end(); ++it)
(*it)->Reset();
@@ -399,11 +353,9 @@ void CProfileNode::Frame()
{
calls_per_frame.push_back(calls_frame_current);
time_per_frame.push_back(time_frame_current);
mallocs_per_frame.push_back(mallocs_frame_current);
calls_frame_current = 0;
time_frame_current = 0.0;
mallocs_frame_current = 0;
profile_iterator it;
for (it = children.begin(); it != children.end(); ++it)
@@ -416,11 +368,9 @@ void CProfileNode::Turn()
{
calls_per_turn.push_back(calls_turn_current);
time_per_turn.push_back(time_turn_current);
mallocs_per_turn.push_back(mallocs_turn_current);
calls_turn_current = 0;
time_turn_current = 0.0;
mallocs_turn_current = 0;
profile_iterator it;
for (it = children.begin(); it != children.end(); ++it)
@@ -429,228 +379,6 @@ void CProfileNode::Turn()
(*it)->Turn();
}
// TODO: these should probably only count allocations that occur in the thread being profiled
#if defined(USE_CRT_SET_ALLOC_HOOK)
static long malloc_count = 0;
static _CRT_ALLOC_HOOK prev_hook;
static int crt_alloc_hook(int allocType, void* userData, size_t size, int blockType,
long requestNumber, const unsigned char* filename, int lineNumber)
{
if (allocType == _HOOK_ALLOC && Threading::IsMainThread())
++malloc_count;
if (prev_hook)
return prev_hook(allocType, userData, size, blockType, requestNumber, filename, lineNumber);
else
return 1;
}
static void alloc_hook_initialize()
{
prev_hook = _CrtSetAllocHook(crt_alloc_hook);
}
static long get_memory_alloc_count()
{
return malloc_count;
}
#elif defined(USE_GLIBC_MALLOC_HOOK)
// Set up malloc hooks to count allocations - see
// http://www.gnu.org/software/libc/manual/html_node/Hooks-for-Malloc.html
static intptr_t malloc_count = 0;
static void *(*old_malloc_hook) (size_t, const void*);
static std::mutex alloc_hook_mutex;
static void *malloc_hook(size_t size, const void* UNUSED(caller))
{
// This doesn't really work across threads. The hooks are global variables, and
// we have to temporarily unhook in order to call the real malloc, and during that
// time period another thread may perform an unhooked (hence uncounted) allocation
// which we will miss.
// Two threads may execute the hook simultaneously, so we need to do the
// temporary unhooking in a thread-safe way, so for simplicity we just use a mutex.
std::lock_guard<std::mutex> lock(alloc_hook_mutex);
++malloc_count;
__malloc_hook = old_malloc_hook;
void* result = malloc(size);
old_malloc_hook = __malloc_hook;
__malloc_hook = malloc_hook;
return result;
}
static void alloc_hook_initialize()
{
std::lock_guard<std::mutex> lock(alloc_hook_mutex);
old_malloc_hook = __malloc_hook;
__malloc_hook = malloc_hook;
// (we don't want to bother hooking realloc and memalign, because if they allocate
// new memory then they'll be caught by the malloc hook anyway)
}
/*
It would be nice to do:
__attribute__ ((visibility ("default"))) void (*__malloc_initialize_hook)() = malloc_initialize_hook;
except that doesn't seem to work in practice, since something (?) resets the
hook to NULL some time while loading the game, after we've set it here - so
we just call malloc_initialize_hook once inside CProfileManager::Frame instead
and hope nobody deletes our hook after that.
*/
static long get_memory_alloc_count()
{
return malloc_count;
}
#elif defined(USE_GLIBC_MALLOC_OVERRIDE)
static intptr_t alloc_count = 0;
// We override the malloc/realloc/calloc/free functions and then use dlsym to
// defer the actual allocation to the real libc implementation.
// The dlsym call will (in glibc 2.9/2.10) call calloc once (to allocate an error
// message structure), so we have a bootstrapping problem when trying to
// get the first called function via dlsym. So we kludge it by returning a statically-allocated
// buffer for the very first call to calloc after we've called dlsym.
// This is quite hacky but it seems to just about work in practice...
// TODO: KNOWN ISSUE: Use after free and infinite recursion
// We assign the glibc free function to libc_free in our malloc/calloc function (with dlsym).
// We did that in the free function before, but had to change it to work around the first problem described below.
// It's not a good solution because some of the problems described here can reappear when the first
// call to malloc/calloc changes and enters the function with a different state.
//
// Dl* functions (dlsym, dlopen etc.) store an error message internally if something fails.
// Calling dlerror returns a pointer to this error message. Calling dlerror a second time or calling dlsym
// causes it to free the internal storage for this error message.
// This behaviour can cause two types of problems:
//
// 1. Infinite recursion due to free call
// Problem occurs if: We use any of the dl* functions in our free function and free gets called with an internal
// error message buffer allocated.
// What happens: Our call to the dl* function causes another free-call insdie glibc which calls our free function
// and can cause infinite recursion.
//
// 2. Use after free
// Problem occurs if: An external library (or any other function) calls a dl* function that stores an internal
// error string, then calls dlerror to receive the message and then calls any of our malloc/calloc/realloc/free fuctions.
// Our function uses one of the dl* functions too. After calling our function, it tries to use the error message pointer
// it got with dlerror before.
// What happens: Our call to the dl* function will free the storage of the message and the pointer in the external library
// becomes invalid. We get undefined behaviour if the extern library uses the error message pointer after that.
static bool alloc_bootstrapped = false;
static char alloc_bootstrap_buffer[32]; // sufficient for x86_64
static bool alloc_has_called_dlsym = false;
static void (*libc_free)(void*) = NULL;
// (We'll only be running a single thread at this point so no need for locking these variables)
//#define ALLOC_DEBUG
void* malloc(size_t sz)
{
cpu_AtomicAdd(&alloc_count, 1);
static void *(*libc_malloc)(size_t);
if (libc_malloc == NULL)
{
alloc_has_called_dlsym = true;
libc_malloc = (void *(*)(size_t)) dlsym(RTLD_NEXT, "malloc");
}
void* ret = libc_malloc(sz);
#ifdef ALLOC_DEBUG
printf("### malloc(%d) = %p\n", sz, ret);
#endif
if (libc_free == NULL)
libc_free = (void (*)(void*)) dlsym(RTLD_NEXT, "free");
return ret;
}
void* realloc(void* ptr, size_t sz)
{
cpu_AtomicAdd(&alloc_count, 1);
static void *(*libc_realloc)(void*, size_t);
if (libc_realloc == NULL)
{
alloc_has_called_dlsym = true;
libc_realloc = (void *(*)(void*, size_t)) dlsym(RTLD_NEXT, "realloc");
}
void* ret = libc_realloc(ptr, sz);
#ifdef ALLOC_DEBUG
printf("### realloc(%p, %d) = %p\n", ptr, sz, ret);
#endif
return ret;
}
void* calloc(size_t nm, size_t sz)
{
cpu_AtomicAdd(&alloc_count, 1);
static void *(*libc_calloc)(size_t, size_t);
if (libc_calloc == NULL)
{
if (alloc_has_called_dlsym && !alloc_bootstrapped)
{
ENSURE(nm*sz <= ARRAY_SIZE(alloc_bootstrap_buffer));
#ifdef ALLOC_DEBUG
printf("### calloc-bs(%d, %d) = %p\n", nm, sz, alloc_bootstrap_buffer);
#endif
alloc_bootstrapped = true;
return alloc_bootstrap_buffer;
}
alloc_has_called_dlsym = true;
libc_calloc = (void *(*)(size_t, size_t)) dlsym(RTLD_NEXT, "calloc");
}
void* ret = libc_calloc(nm, sz);
#ifdef ALLOC_DEBUG
printf("### calloc(%d, %d) = %p\n", nm, sz, ret);
#endif
if (libc_free == NULL)
libc_free = (void (*)(void*)) dlsym(RTLD_NEXT, "free");
return ret;
}
void free(void* ptr)
{
// Might be triggered if free is called before any calloc/malloc calls or if the dlsym call inside
// our calloc/malloc function causes a free call. Read the known issue comment block a few lines above.
ENSURE (libc_free != NULL);
libc_free(ptr);
#ifdef ALLOC_DEBUG
printf("### free(%p)\n", ptr);
#endif
}
static void alloc_hook_initialize()
{
}
static long get_memory_alloc_count()
{
return alloc_count;
}
#else
static void alloc_hook_initialize()
{
}
static long get_memory_alloc_count()
{
// TODO: don't show this column of data when we don't have sensible values
// to display.
return 0;
}
#endif
void CProfileNode::Call()
{
calls_frame_current++;
@@ -658,7 +386,6 @@ void CProfileNode::Call()
if (recursion++ == 0)
{
start = timer_Time();
start_mallocs = get_memory_alloc_count();
}
}
@@ -668,11 +395,8 @@ bool CProfileNode::Return()
return false;
double now = timer_Time();
long allocs = get_memory_alloc_count();
time_frame_current += (now - start);
time_turn_current += (now - start);
mallocs_frame_current += (allocs - start_mallocs);
mallocs_turn_current += (allocs - start_mallocs);
return true;
}
@@ -714,10 +438,7 @@ void CProfileManager::Reset()
void CProfileManager::Frame()
{
ONCE(alloc_hook_initialize());
root->time_frame_current += (timer_Time() - root->start);
root->mallocs_frame_current += (get_memory_alloc_count() - root->start_mallocs);
root->Frame();
@@ -728,7 +449,6 @@ void CProfileManager::Frame()
}
root->start = timer_Time();
root->start_mallocs = get_memory_alloc_count();
}
void CProfileManager::Turn()