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# Order queueing for construction.
This was SVN commit r4497.
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@@ -370,7 +370,7 @@ uint CSimulation::TranslateMessage(CNetMessage* pMsg, uint clientMask, void* UNU
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// Order all the selected units to work on the new object using the given action
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order.m_type = CEntityOrder::ORDER_START_CONSTRUCTION;
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order.m_data[0].entity = newObj;
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QueueOrder(order, msg->m_Entities, false);
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QueueOrder(order, msg->m_Entities, isQueued);
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}
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} while(0)
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break;
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