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Move networking ScriptFunctions to a new JS Interface, refs #4772.
This was SVN commit r20167.
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/* Copyright (C) 2017 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INCLUDED_JSI_NETWORK
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#define INCLUDED_JSI_NETWORK
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#include "scriptinterface/ScriptInterface.h"
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namespace JSI_Network
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{
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u16 GetDefaultPort(ScriptInterface::CxPrivate* pCxPrivate);
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void StartNetworkGame(ScriptInterface::CxPrivate* pCxPrivate);
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void SetNetworkGameAttributes(ScriptInterface::CxPrivate* pCxPrivate, JS::HandleValue attribs1);
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void StartNetworkHost(ScriptInterface::CxPrivate* pCxPrivate, const CStrW& playerName, const u16 serverPort);
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void StartNetworkJoin(ScriptInterface::CxPrivate* pCxPrivate, const CStrW& playerName, const CStr& serverAddress, u16 serverPort, bool useSTUN, const CStr& hostJID);
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JS::Value FindStunEndpoint(ScriptInterface::CxPrivate* pCxPrivate, int port);
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void DisconnectNetworkGame(ScriptInterface::CxPrivate* pCxPrivate);
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JS::Value PollNetworkClient(ScriptInterface::CxPrivate* pCxPrivate);
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CStr GetPlayerGUID(ScriptInterface::CxPrivate* pCxPrivate);
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void KickPlayer(ScriptInterface::CxPrivate* pCxPrivate, const CStrW& playerName, bool ban);
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void AssignNetworkPlayer(ScriptInterface::CxPrivate* pCxPrivate, int playerID, const CStr& guid);
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void ClearAllPlayerReady (ScriptInterface::CxPrivate* pCxPrivate);
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void SendNetworkChat(ScriptInterface::CxPrivate* pCxPrivate, const CStrW& message);
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void SendNetworkReady(ScriptInterface::CxPrivate* pCxPrivate, int message);
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void SetTurnLength(ScriptInterface::CxPrivate* pCxPrivate, int length);
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void RegisterScriptFunctions(const ScriptInterface& scriptInterface);
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}
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#endif
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