diff --git a/binaries/data/mods/official/gui/test/2_mainmenu.xml b/binaries/data/mods/official/gui/test/2_mainmenu.xml
index 6be5912ef0..749a2fb6a5 100755
--- a/binaries/data/mods/official/gui/test/2_mainmenu.xml
+++ b/binaries/data/mods/official/gui/test/2_mainmenu.xml
@@ -118,7 +118,7 @@
Player Name (temporary):
-
-
+
test01.pmp
@@ -160,7 +160,7 @@
IP address:
-
+
127.0.0.1
diff --git a/binaries/data/mods/official/gui/test/functions_manual.js b/binaries/data/mods/official/gui/test/functions_manual.js
index 64ef36432b..ab7a11366d 100755
--- a/binaries/data/mods/official/gui/test/functions_manual.js
+++ b/binaries/data/mods/official/gui/test/functions_manual.js
@@ -44,6 +44,20 @@ function manualDisplay()
ManualRollover.caption += "Civilisation: " + selection[0].traits.id.civ + " (" + selection[0].traits.id.civ_code + ")" + "\n";
if (!selection[0].traits.id.civ_code)
ManualRollover.caption += "Civilisation: " + selection[0].traits.id.civ + "\n";
+
+ // Display player info.
+ if (selection[0].player){
+ if (selection[0].player.name)
+ ManualRollover.caption += "Player Name: " + selection[0].player.name + "\n";
+ if (selection[0].player.id)
+ ManualRollover.caption += "Player ID: " + selection[0].player.id + "\n";
+ if (selection[0].player.colour)
+ ManualRollover.caption += "Player Colour: " + selection[0].player.colour + "\n";
+ if (selection[0].player.controlled)
+ ManualRollover.caption += "Player Controlled: " + selection[0].player.controlled + "\n";
+// if (players[])
+// ManualRollover.caption += "Players[]: " + players[] + "\n";
+ }
// Display hitpoints.
if (selection[0].traits.health.curr && selection[0].traits.health.max && selection[0].traits.health)
diff --git a/binaries/data/mods/official/gui/test/functions_session_status_orb.js b/binaries/data/mods/official/gui/test/functions_session_status_orb.js
index 1a6ae70101..397f336e06 100755
--- a/binaries/data/mods/official/gui/test/functions_session_status_orb.js
+++ b/binaries/data/mods/official/gui/test/functions_session_status_orb.js
@@ -700,7 +700,7 @@ function UpdateStatusOrb()
{
// Update heading.
GUIObject = getGUIObjectByName("session_panel_status_heading");
- GUIObject.caption = "Acumen"; // Player name (placeholder; replace with proper callsign).
+ GUIObject.caption = selection[0].player.name; // Player name (placeholder; replace with proper callsign).
if (selection[0].traits.id.civ)
GUIObject.caption += " [icon=bullet_icon] " + selection[0].traits.id.civ;
diff --git a/binaries/data/mods/official/maps/scenarios/ph2.pmp b/binaries/data/mods/official/maps/scenarios/ph2.pmp
new file mode 100644
index 0000000000..98fc3bfedb
--- /dev/null
+++ b/binaries/data/mods/official/maps/scenarios/ph2.pmp
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:7e46227e6f014b9da29b0e85ad61393044e6b88adfc9050e5f6594eaaa2fc5e3
+size 445382
diff --git a/binaries/data/mods/official/maps/scenarios/ph2.xml b/binaries/data/mods/official/maps/scenarios/ph2.xml
new file mode 100644
index 0000000000..f51fea7646
--- /dev/null
+++ b/binaries/data/mods/official/maps/scenarios/ph2.xml
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:192407849e2c911adaa80bfd05cb81c41e9b15dfb17926ca26d4a08c431a0bec
+size 22309