diff --git a/source/renderer/Renderer.h b/source/renderer/Renderer.h index e4253c49b4..35472a77a7 100644 --- a/source/renderer/Renderer.h +++ b/source/renderer/Renderer.h @@ -333,8 +333,6 @@ public: ShadowMap& GetShadowMap(); - static void RegisterScriptFunctions(ScriptInterface& scriptInterface); - /** * Resets the render state to default, that was before a game started */