From 1cc3020049471d06bd234f0bc58424b344c62526 Mon Sep 17 00:00:00 2001 From: Vantha Date: Wed, 9 Sep 2026 10:03:25 +0200 Subject: [PATCH] Call buildFirstBase correctly `this.buildFirstBase` doesn't exist so this caused errors since 8b1e78ae1e --- binaries/data/mods/public/simulation/ai/petra/headquarters.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/binaries/data/mods/public/simulation/ai/petra/headquarters.js b/binaries/data/mods/public/simulation/ai/petra/headquarters.js index c8661eb8fe..41cd8a12bb 100644 --- a/binaries/data/mods/public/simulation/ai/petra/headquarters.js +++ b/binaries/data/mods/public/simulation/ai/petra/headquarters.js @@ -1528,7 +1528,7 @@ export class Headquarters // First build one cc if all have been destroyed if (!this.hasPotentialBase()) { - this.buildFirstBase(gameState); + buildFirstBase(this, gameState); return; } // Then expand if we have not enough room available for buildings