Introduce a namespace in Loader

All functions had a `LDR_` prefix. The prefix is removed.
Functions and globals which are only used in Loader.cpp are now
contained in an anonymous namespace.
This commit is contained in:
phosit
2025-10-20 21:35:40 +02:00
parent f257ce8f9c
commit 1917d034fd
15 changed files with 94 additions and 81 deletions
+1 -1
View File
@@ -363,7 +363,7 @@ void Interface::ApplyMessage(const GameMessage& msg)
if (nonVisual)
{
LDR_NonprogressiveLoad();
PS::Loader::NonprogressiveLoad();
ENSURE(g_Game->ReallyStartGame() == PSRETURN_OK);
m_ReturnValue = GetGameState();
m_MsgApplied.notify_one();