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Introduce a namespace in Loader
All functions had a `LDR_` prefix. The prefix is removed. Functions and globals which are only used in Loader.cpp are now contained in an anonymous namespace.
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@@ -363,7 +363,7 @@ void Interface::ApplyMessage(const GameMessage& msg)
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if (nonVisual)
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{
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LDR_NonprogressiveLoad();
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PS::Loader::NonprogressiveLoad();
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ENSURE(g_Game->ReallyStartGame() == PSRETURN_OK);
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m_ReturnValue = GetGameState();
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m_MsgApplied.notify_one();
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