Actor Editor: drop-down list of materials; event/load in animations; no grey/white stripes in main actor list.

Colour Tester: supports drag-and-drop of image files onto program
window.

This was SVN commit r2324.
This commit is contained in:
Ykkrosh
2005-05-19 05:06:28 +00:00
parent 7f3a74f077
commit 16853b79a9
15 changed files with 84 additions and 35 deletions
@@ -1,18 +1,19 @@
#include "AtlasObject/AtlasObject.h"
class Datafile
namespace Datafile
{
public:
// Read configuration data from data/tools/atlas/lists.xml
static AtObj ReadList(const char* section);
AtObj ReadList(const char* section);
// Specify the location of .../binaries/system, as an absolute path, or
// relative to the current working directory.
static void SetSystemDirectory(const wxString& dir);
void SetSystemDirectory(const wxString& dir);
static wxString GetSystemDirectory() { return systemDir; }
// Returns the location of .../binaries/data. (TODO (eventually): replace
// this with a proper VFS-aware system.)
wxString GetDataDirectory();
private:
static wxString systemDir;
// Returns a list of files matching the given wildcard (* and ?) filter
// inside .../binaries/data/<dir>, not recursively.
wxArrayString EnumerateDataFiles(const wxString& dir, const wxString& filter);
};