Tried compiling with ICC9 on Linux, which raised various issues:

* Fixed some bugs with incorrect macro usage (SDL_BYTE_ORDER vs
SDL_BYTEORDER, {MSC,GCC}_VER vs {MSC,GCC}_VERSION, OS_WIN/OS_UNIX in
projects where they're not defined).
 * Removed some redundant declarations of g_Console.
 * Removed some unnecessary semicolons.
 * Removed some unused variables.
 * Added throw specification to operator new.

This was SVN commit r4698.
This commit is contained in:
Ykkrosh
2006-12-16 01:01:15 +00:00
parent 173c56140c
commit 13f2e3ca0c
45 changed files with 60 additions and 78 deletions
@@ -195,7 +195,7 @@ JSFunctionSpec JSI_methods[] =
{ 0 }
};
}; // anonymous namespace
} // anonymous namespace
/**
* init: called by GameSetup to register the LightEnv class with the JS engine.
@@ -234,5 +234,5 @@ JSBool setLightEnv(JSContext* cx, JSObject* UNUSED(obj), jsval UNUSED(id), jsval
return JS_TRUE;
}
}; // namespace JSI_LightEnv
} // namespace JSI_LightEnv