From 10ddc2aed684ae29fd4fbd032e217119b34d7f4b Mon Sep 17 00:00:00 2001 From: Mythos_Ruler Date: Fri, 25 Oct 2013 08:02:55 +0000 Subject: [PATCH] Fixed starting unit for Ptolemies. Nile River skirmish map (still needs Iberian walls for 2 of the players). New map preview for Arabian Oasis. Moved Civic Center back to Town Phase, but made it take twice as long to build. Fixed elephant template. Fixed up Persian Highlands skirmish map based on some notes from Alpha123. This was SVN commit r14040. --- .../ui/session/icons/mappreview/arabian_oasis_skirmish.png | 3 +++ binaries/data/mods/public/civs/ptol.json | 2 +- .../public/maps/skirmishes/Arabian Oasis - 2 Players.xml | 4 ++-- .../data/mods/public/maps/skirmishes/Nile River (4).pmp | 3 +++ .../data/mods/public/maps/skirmishes/Nile River (4).xml | 3 +++ .../mods/public/maps/skirmishes/Persian Highlands (4).pmp | 2 +- .../mods/public/maps/skirmishes/Persian Highlands (4).xml | 4 ++-- .../templates/template_structure_civic_civil_centre.xml | 7 +++---- .../templates/template_unit_champion_elephant.xml | 2 +- .../templates/template_unit_champion_elephant_melee.xml | 6 +++--- 10 files changed, 22 insertions(+), 14 deletions(-) create mode 100644 binaries/data/mods/public/art/textures/ui/session/icons/mappreview/arabian_oasis_skirmish.png create mode 100644 binaries/data/mods/public/maps/skirmishes/Nile River (4).pmp create mode 100644 binaries/data/mods/public/maps/skirmishes/Nile River (4).xml diff --git a/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/arabian_oasis_skirmish.png b/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/arabian_oasis_skirmish.png new file mode 100644 index 0000000000..b121869396 --- /dev/null +++ b/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/arabian_oasis_skirmish.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6415f4da38e05571e06b56f4a5480f3fb228dbaebb9853bbb83362aed9faed6a +size 138324 diff --git a/binaries/data/mods/public/civs/ptol.json b/binaries/data/mods/public/civs/ptol.json index 1cc6351e63..e305cb0345 100644 --- a/binaries/data/mods/public/civs/ptol.json +++ b/binaries/data/mods/public/civs/ptol.json @@ -126,7 +126,7 @@ "Count": 2 }, { - "Template": "units/ptol_cavalry_swordsman_b" + "Template": "units/ptol_cavalry_archer_b" } ], "Formations": diff --git a/binaries/data/mods/public/maps/skirmishes/Arabian Oasis - 2 Players.xml b/binaries/data/mods/public/maps/skirmishes/Arabian Oasis - 2 Players.xml index 06f8c3b280..9bb15c5a13 100644 --- a/binaries/data/mods/public/maps/skirmishes/Arabian Oasis - 2 Players.xml +++ b/binaries/data/mods/public/maps/skirmishes/Arabian Oasis - 2 Players.xml @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e421bbffbc587d91cc25321c3b0136b0f4d181f3d6e3211c92f102f28b31ffe8 -size 274969 +oid sha256:367bc24008d6863458b559f5ae2181d46aaa0ce54a24d9ce72d92d7986def326 +size 275002 diff --git a/binaries/data/mods/public/maps/skirmishes/Nile River (4).pmp b/binaries/data/mods/public/maps/skirmishes/Nile River (4).pmp new file mode 100644 index 0000000000..29071029e8 --- /dev/null +++ b/binaries/data/mods/public/maps/skirmishes/Nile River (4).pmp @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e492776a956f980174f1498979b5942a87e2988970c27339f359fa870e1839a4 +size 1026119 diff --git a/binaries/data/mods/public/maps/skirmishes/Nile River (4).xml b/binaries/data/mods/public/maps/skirmishes/Nile River (4).xml new file mode 100644 index 0000000000..25e81aa5a8 --- /dev/null +++ b/binaries/data/mods/public/maps/skirmishes/Nile River (4).xml @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1ccbbbb3250b6c66fb7ef5c0488faa8ac2898227c0d023c9cf737894c9c3a61c +size 272616 diff --git a/binaries/data/mods/public/maps/skirmishes/Persian Highlands (4).pmp b/binaries/data/mods/public/maps/skirmishes/Persian Highlands (4).pmp index a09705ac87..bcc2b7b789 100644 --- a/binaries/data/mods/public/maps/skirmishes/Persian Highlands (4).pmp +++ b/binaries/data/mods/public/maps/skirmishes/Persian Highlands (4).pmp @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:9524adb8c61b8334d3bee8f01bb0c9bdd9e1d980d13eafd3461d661a8150e543 +oid sha256:9024ddb252b497db14aaac34c9874b41043fbc9a023a81bcc5007dc0a4bd206d size 1025709 diff --git a/binaries/data/mods/public/maps/skirmishes/Persian Highlands (4).xml b/binaries/data/mods/public/maps/skirmishes/Persian Highlands (4).xml index 03d1f8d720..d1ed79660f 100644 --- a/binaries/data/mods/public/maps/skirmishes/Persian Highlands (4).xml +++ b/binaries/data/mods/public/maps/skirmishes/Persian Highlands (4).xml @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:6f083613737b309ad5a2a2a6f513a17a39c4499329e9898162a82c8261708e69 -size 433150 +oid sha256:b993eceea015f2efba75b1ebb21d382b333d27b16bae0c9395eb7740a8344ab9 +size 448684 diff --git a/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml b/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml index 8c29c386ff..78d88fab79 100644 --- a/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml +++ b/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml @@ -27,7 +27,7 @@ 20 - 300 + 600 0 500 @@ -52,16 +52,15 @@ rubble/rubble_stone_6x6 - Civic Centre + Civic Center Build to acquire large tracts of territory. Train citizens. Garrison: 20. - City Defensive CivCentre CivilCentre structures/civic_centre.png - phase_city + phase_town 200 diff --git a/binaries/data/mods/public/simulation/templates/template_unit_champion_elephant.xml b/binaries/data/mods/public/simulation/templates/template_unit_champion_elephant.xml index c4f2e464fb..8b9e653fd5 100644 --- a/binaries/data/mods/public/simulation/templates/template_unit_champion_elephant.xml +++ b/binaries/data/mods/public/simulation/templates/template_unit_champion_elephant.xml @@ -2,7 +2,7 @@ 5 - 10 + 15 5 diff --git a/binaries/data/mods/public/simulation/templates/template_unit_champion_elephant_melee.xml b/binaries/data/mods/public/simulation/templates/template_unit_champion_elephant_melee.xml index 30c79c1bf7..3ef88b5b5c 100644 --- a/binaries/data/mods/public/simulation/templates/template_unit_champion_elephant_melee.xml +++ b/binaries/data/mods/public/simulation/templates/template_unit_champion_elephant_melee.xml @@ -14,7 +14,7 @@ Cavalry - 1.5 + 2 Gates @@ -36,7 +36,7 @@ Cavalry - 1.5 + 2 Gates @@ -49,7 +49,7 @@ Melee Classes: Champion Melee Elephant. -Counters: 2x vs. All Structures, 2x vs. All Cavalry. Extra 1.5x vs. Gates. +Counters: 2x vs. All Cavalry, 1.5x vs. All Structures. Extra 1.5x vs. Gates. Countered by: Skirmishers and Swordsmen. Can run amok.