diff --git a/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/arabian_oasis_skirmish.png b/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/arabian_oasis_skirmish.png new file mode 100644 index 0000000000..b121869396 --- /dev/null +++ b/binaries/data/mods/public/art/textures/ui/session/icons/mappreview/arabian_oasis_skirmish.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6415f4da38e05571e06b56f4a5480f3fb228dbaebb9853bbb83362aed9faed6a +size 138324 diff --git a/binaries/data/mods/public/civs/ptol.json b/binaries/data/mods/public/civs/ptol.json index 1cc6351e63..e305cb0345 100644 --- a/binaries/data/mods/public/civs/ptol.json +++ b/binaries/data/mods/public/civs/ptol.json @@ -126,7 +126,7 @@ "Count": 2 }, { - "Template": "units/ptol_cavalry_swordsman_b" + "Template": "units/ptol_cavalry_archer_b" } ], "Formations": diff --git a/binaries/data/mods/public/maps/skirmishes/Arabian Oasis - 2 Players.xml b/binaries/data/mods/public/maps/skirmishes/Arabian Oasis - 2 Players.xml index 06f8c3b280..9bb15c5a13 100644 --- a/binaries/data/mods/public/maps/skirmishes/Arabian Oasis - 2 Players.xml +++ b/binaries/data/mods/public/maps/skirmishes/Arabian Oasis - 2 Players.xml @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e421bbffbc587d91cc25321c3b0136b0f4d181f3d6e3211c92f102f28b31ffe8 -size 274969 +oid sha256:367bc24008d6863458b559f5ae2181d46aaa0ce54a24d9ce72d92d7986def326 +size 275002 diff --git a/binaries/data/mods/public/maps/skirmishes/Nile River (4).pmp b/binaries/data/mods/public/maps/skirmishes/Nile River (4).pmp new file mode 100644 index 0000000000..29071029e8 --- /dev/null +++ b/binaries/data/mods/public/maps/skirmishes/Nile River (4).pmp @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e492776a956f980174f1498979b5942a87e2988970c27339f359fa870e1839a4 +size 1026119 diff --git a/binaries/data/mods/public/maps/skirmishes/Nile River (4).xml b/binaries/data/mods/public/maps/skirmishes/Nile River (4).xml new file mode 100644 index 0000000000..25e81aa5a8 --- /dev/null +++ b/binaries/data/mods/public/maps/skirmishes/Nile River (4).xml @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1ccbbbb3250b6c66fb7ef5c0488faa8ac2898227c0d023c9cf737894c9c3a61c +size 272616 diff --git a/binaries/data/mods/public/maps/skirmishes/Persian Highlands (4).pmp b/binaries/data/mods/public/maps/skirmishes/Persian Highlands (4).pmp index a09705ac87..bcc2b7b789 100644 --- a/binaries/data/mods/public/maps/skirmishes/Persian Highlands (4).pmp +++ b/binaries/data/mods/public/maps/skirmishes/Persian Highlands (4).pmp @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:9524adb8c61b8334d3bee8f01bb0c9bdd9e1d980d13eafd3461d661a8150e543 +oid sha256:9024ddb252b497db14aaac34c9874b41043fbc9a023a81bcc5007dc0a4bd206d size 1025709 diff --git a/binaries/data/mods/public/maps/skirmishes/Persian Highlands (4).xml b/binaries/data/mods/public/maps/skirmishes/Persian Highlands (4).xml index 03d1f8d720..d1ed79660f 100644 --- a/binaries/data/mods/public/maps/skirmishes/Persian Highlands (4).xml +++ b/binaries/data/mods/public/maps/skirmishes/Persian Highlands (4).xml @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:6f083613737b309ad5a2a2a6f513a17a39c4499329e9898162a82c8261708e69 -size 433150 +oid sha256:b993eceea015f2efba75b1ebb21d382b333d27b16bae0c9395eb7740a8344ab9 +size 448684 diff --git a/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml b/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml index 8c29c386ff..78d88fab79 100644 --- a/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml +++ b/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml @@ -27,7 +27,7 @@ 20 - 300 + 600 0 500 @@ -52,16 +52,15 @@ rubble/rubble_stone_6x6 - Civic Centre + Civic Center Build to acquire large tracts of territory. Train citizens. Garrison: 20. - City Defensive CivCentre CivilCentre structures/civic_centre.png - phase_city + phase_town 200 diff --git a/binaries/data/mods/public/simulation/templates/template_unit_champion_elephant.xml b/binaries/data/mods/public/simulation/templates/template_unit_champion_elephant.xml index c4f2e464fb..8b9e653fd5 100644 --- a/binaries/data/mods/public/simulation/templates/template_unit_champion_elephant.xml +++ b/binaries/data/mods/public/simulation/templates/template_unit_champion_elephant.xml @@ -2,7 +2,7 @@ 5 - 10 + 15 5 diff --git a/binaries/data/mods/public/simulation/templates/template_unit_champion_elephant_melee.xml b/binaries/data/mods/public/simulation/templates/template_unit_champion_elephant_melee.xml index 30c79c1bf7..3ef88b5b5c 100644 --- a/binaries/data/mods/public/simulation/templates/template_unit_champion_elephant_melee.xml +++ b/binaries/data/mods/public/simulation/templates/template_unit_champion_elephant_melee.xml @@ -14,7 +14,7 @@ Cavalry - 1.5 + 2 Gates @@ -36,7 +36,7 @@ Cavalry - 1.5 + 2 Gates @@ -49,7 +49,7 @@ Melee Classes: Champion Melee Elephant. -Counters: 2x vs. All Structures, 2x vs. All Cavalry. Extra 1.5x vs. Gates. +Counters: 2x vs. All Cavalry, 1.5x vs. All Structures. Extra 1.5x vs. Gates. Countered by: Skirmishers and Swordsmen. Can run amok.