# Add opt-in automatic feedback system.

Add GL implementation limits to hwdetect.
Make the in-game manual support multiple text files.
Remove unnecessary instruction on how to close the manual window.
Make guitextobject.caption return the original value without stripping
formatting tags.
Remove unused non-VFS support from config system.
Support writing config files back to their original path.
Remove unnecessary user profile directory; use normal config directory.

This was SVN commit r8925.
This commit is contained in:
Ykkrosh
2011-02-16 20:40:15 +00:00
parent 1c3c962ea1
commit 0da7e822ff
24 changed files with 1165 additions and 105 deletions
+2 -2
View File
@@ -176,14 +176,14 @@ public:
* Optionally makes it {ReadOnly, DontDelete, DontEnum}.
*/
template<typename T>
bool SetProperty(jsval obj, const char* name, const T& value, bool constant, bool enumerate = true);
bool SetProperty(jsval obj, const char* name, const T& value, bool constant = false, bool enumerate = true);
/**
* Set the integer-named property on the given object.
* Optionally makes it {ReadOnly, DontDelete, DontEnum}.
*/
template<typename T>
bool SetPropertyInt(jsval obj, int name, const T& value, bool constant, bool enumerate = true);
bool SetPropertyInt(jsval obj, int name, const T& value, bool constant = false, bool enumerate = true);
template<typename T>
bool GetProperty(jsval obj, const char* name, T& out);