# Add opt-in automatic feedback system.

Add GL implementation limits to hwdetect.
Make the in-game manual support multiple text files.
Remove unnecessary instruction on how to close the manual window.
Make guitextobject.caption return the original value without stripping
formatting tags.
Remove unused non-VFS support from config system.
Support writing config files back to their original path.
Remove unnecessary user profile directory; use normal config directory.

This was SVN commit r8925.
This commit is contained in:
Ykkrosh
2011-02-16 20:40:15 +00:00
parent 1c3c962ea1
commit 0da7e822ff
24 changed files with 1165 additions and 105 deletions
@@ -203,7 +203,7 @@ JSBool JSI_IGUIObject::getProperty(JSContext* cx, JSObject* obj, jsid id, jsval*
{
CGUIString value;
GUI<CGUIString>::GetSetting(e, propName, value);
*vp = ScriptInterface::ToJSVal(cx, value.GetRawString());
*vp = ScriptInterface::ToJSVal(cx, value.GetOriginalString());
break;
}
@@ -273,7 +273,7 @@ JSBool JSI_IGUIObject::getProperty(JSContext* cx, JSObject* obj, jsid id, jsval*
for (size_t i = 0; i < value.m_Items.size(); ++i)
{
jsval val = ScriptInterface::ToJSVal(cx, value.m_Items[i].GetRawString());
jsval val = ScriptInterface::ToJSVal(cx, value.m_Items[i].GetOriginalString());
JS_SetElement(cx, obj, (jsint)i, &val);
}