diff --git a/binaries/data/mods/public/maps/random/rmgen/library.js b/binaries/data/mods/public/maps/random/rmgen/library.js index 7d39e9fedc..4cd3a86946 100644 --- a/binaries/data/mods/public/maps/random/rmgen/library.js +++ b/binaries/data/mods/public/maps/random/rmgen/library.js @@ -290,9 +290,9 @@ function placeTerrain(x, z, terrain) g_Map.placeTerrain(x, z, createTerrain(terrain)); } -function initTerrain(tileClass) +function initTerrain(terrain) { - g_Map.initTerrain(createTerrain(tileClass)); + g_Map.initTerrain(createTerrain(terrain)); } function isCircularMap() diff --git a/binaries/data/mods/public/maps/random/rmgen/map.js b/binaries/data/mods/public/maps/random/rmgen/map.js index 9326e949a6..0d83f1eb9e 100644 --- a/binaries/data/mods/public/maps/random/rmgen/map.js +++ b/binaries/data/mods/public/maps/random/rmgen/map.js @@ -24,7 +24,7 @@ function Map(size, baseHeight) this.area[i] = new Uint16Array(size); for (let j = 0; j < size; ++j) - this.terrainObjects[i][j] = []; + this.terrainObjects[i][j] = undefined; } // Create 2D array for heightmap