mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced 2026-06-21 15:24:35 +00:00
@@ -6,8 +6,9 @@
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<textures>
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<texture file="props/celt_barracks_decal.png" name="baseTex"/>
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<texture file="props/celt_barracks_decal_norm.png" name="normTex"/>
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<texture name="specTex" file="types/blackness.dds"/>
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</textures>
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</variant>
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</group>
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<material>terrain_norm.xml</material>
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<material>terrain_norm_spec.xml</material>
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</actor>
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@@ -6,8 +6,9 @@
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<textures>
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<texture file="props/celt_barracks_decal.png" name="baseTex"/>
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<texture file="props/celt_barracks_decal_norm.png" name="normTex"/>
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<texture name="specTex" file="types/blackness.dds"/>
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</textures>
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</variant>
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</group>
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<material>terrain_norm.xml</material>
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<material>terrain_norm_spec.xml</material>
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</actor>
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@@ -6,8 +6,9 @@
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<textures>
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<texture file="gaia/damage_light_3x3.png" name="baseTex"/>
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<texture file="gaia/damage_light_3x3_norm.png" name="normTex"/>
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<texture name="specTex" file="types/blackness.dds"/>
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</textures>
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</variant>
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</group>
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<material>terrain_norm.xml</material>
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<material>terrain_norm_spec.xml</material>
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</actor>
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+2
-1
@@ -6,8 +6,9 @@
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<textures>
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<texture file="props/decal_struct_gaul_theater.png" name="baseTex"/>
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<texture file="props/decal_struct_gaul_theater_norm.png" name="normTex"/>
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<texture name="specTex" file="types/blackness.dds"/>
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</textures>
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</variant>
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</group>
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<material>terrain_norm.xml</material>
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<material>terrain_norm_spec.xml</material>
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</actor>
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@@ -6,8 +6,9 @@
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<textures>
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<texture file="props/decal_struct_gaul_theater.png" name="baseTex"/>
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<texture file="props/decal_struct_gaul_theater_norm.png" name="normTex"/>
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<texture name="specTex" file="types/blackness.dds"/>
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</textures>
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</variant>
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</group>
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<material>terrain_norm.xml</material>
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<material>terrain_norm_spec.xml</material>
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</actor>
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@@ -6,8 +6,9 @@
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<textures>
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<texture file="gaia/decal_quarry_sahara_a.png" name="baseTex"/>
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<texture file="gaia/decal_quarry_savanna_a_norm.png" name="normTex"/>
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<texture name="specTex" file="types/blackness.dds"/>
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</textures>
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</variant>
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</group>
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<material>terrain_norm.xml</material>
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<material>terrain_norm_spec.xml</material>
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</actor>
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@@ -6,8 +6,9 @@
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<textures>
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<texture file="gaia/decal_quarry_savanna_a.png" name="baseTex"/>
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<texture file="gaia/decal_quarry_savanna_a_norm.png" name="normTex"/>
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<texture name="specTex" file="types/blackness.dds"/>
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</textures>
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</variant>
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</group>
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<material>terrain_norm.xml</material>
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<material>terrain_norm_spec.xml</material>
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</actor>
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@@ -6,8 +6,9 @@
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<textures>
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<texture file="props/spart_1x1_decal.png" name="baseTex"/>
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<texture file="props/spart_1x1_decal_norm.png" name="normTex"/>
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<texture name="specTex" file="types/blackness.dds"/>
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</textures>
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</variant>
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</group>
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<material>terrain_norm.xml</material>
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<material>terrain_norm_spec.xml</material>
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</actor>
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@@ -6,8 +6,9 @@
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<textures>
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<texture file="props/spart_3x3_decal.png" name="baseTex"/>
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<texture file="props/spart_3x3_decal_norm.png" name="normTex"/>
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<texture name="specTex" file="types/blackness.dds"/>
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</textures>
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</variant>
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</group>
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<material>terrain_norm.xml</material>
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<material>terrain_norm_spec.xml</material>
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</actor>
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@@ -6,8 +6,9 @@
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<textures>
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<texture file="props/spart_5x5_decal.png" name="baseTex"/>
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<texture file="props/spart_5x5_decal_norm.png" name="normTex"/>
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<texture name="specTex" file="types/blackness.dds"/>
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</textures>
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</variant>
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</group>
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<material>terrain_norm.xml</material>
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<material>terrain_norm_spec.xml</material>
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</actor>
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@@ -6,8 +6,9 @@
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<textures>
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<texture file="props/spart_footpath_decal.png" name="baseTex"/>
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<texture file="props/spart_footpath_decal_norm.png" name="normTex"/>
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<texture name="specTex" file="types/blackness.dds"/>
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</textures>
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</variant>
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</group>
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<material>terrain_norm.xml</material>
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<material>terrain_norm_spec.xml</material>
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</actor>
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