From 069560a290dd1dfa2dc749cc77416d07ff953e88 Mon Sep 17 00:00:00 2001 From: vladislavbelov Date: Tue, 26 Apr 2022 18:12:56 +0000 Subject: [PATCH] Fixes incorrect vertex buffer offset added in aba7a170d9. Fixes #6519 This was SVN commit r26829. --- source/graphics/ParticleEmitter.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/graphics/ParticleEmitter.cpp b/source/graphics/ParticleEmitter.cpp index 132003e393..9df069ea44 100644 --- a/source/graphics/ParticleEmitter.cpp +++ b/source/graphics/ParticleEmitter.cpp @@ -203,7 +203,7 @@ void CParticleEmitter::RenderArray( m_IndexArray.UploadIfNeeded(deviceCommandContext); const uint32_t stride = m_VertexArray.GetStride(); - const uint32_t firstVertexOffset = m_VertexArray.GetStride() * stride; + const uint32_t firstVertexOffset = m_VertexArray.GetOffset() * stride; deviceCommandContext->SetVertexAttributeFormat( Renderer::Backend::VertexAttributeStream::POSITION,