Remove g_GUI usage in simulation2/*

This is the last remaining inclusion of a gui file in simulation2/.
This commit is contained in:
phosit
2025-11-04 09:14:18 +01:00
parent 153dfe7ef1
commit 03a5198ed3
14 changed files with 78 additions and 60 deletions
+2 -2
View File
@@ -1,4 +1,4 @@
/* Copyright (C) 2025 Wildfire Games.
/* Copyright (C) 2026 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@@ -79,7 +79,7 @@ void CNetClientTurnManager::NotifyFinishedOwnCommands(u32 turn)
m_NetClient.SendMessage(&msg);
}
void CNetClientTurnManager::NotifyFinishedUpdate(u32 turn)
void CNetClientTurnManager::NotifyFinishedUpdate(u32 turn, const UpdateCallback&)
{
bool quick = !TurnNeedsFullHash(turn);
std::string hash;