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Update Athenian Scythian archer champion unit textures
-Standardize naming convention (sample_01_01, where first 01 = type and following, 01 = subtype) -Add new variants -Minor update to previous textures This was SVN commit r26086.
This commit is contained in:
@@ -3,7 +3,7 @@
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<castshadow/>
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<group>
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<variant>
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<mesh>skeletal/new/m_armor_tunic_long.dae</mesh>
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<mesh>skeletal/new/m_tunic_short.dae</mesh>
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<props>
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<prop actor="props/units/helmets/pers_kidaris_loose_all.xml" attachpoint="helmet"/>
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<prop actor="props/units/heads/new/head_thrace.xml" attachpoint="head"/>
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@@ -15,67 +15,86 @@
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</variant>
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</group>
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<group>
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<variant frequency="3" name="scyth-tunic-2a">
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<mesh>skeletal/new/m_tunic_short.dae</mesh>
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<variant frequency="1" name="scyth-tunic-coat-01-01">
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<textures>
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<texture file="skeletal/scyth_tunic_basic_1_a.png" name="baseTex"/>
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<texture file="skeletal/scyth_tunic_coat_01_01.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="3" name="scyth-tunic-2b">
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<mesh>skeletal/new/m_tunic_short.dae</mesh>
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<variant frequency="1" name="scyth-tunic-coat-01-02">
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<textures>
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<texture file="skeletal/scyth_tunic_basic_1_b.png" name="baseTex"/>
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<texture file="skeletal/scyth_tunic_coat_01_02.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="3" name="scyth-tunic-2c">
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<mesh>skeletal/new/m_tunic_short.dae</mesh>
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<variant frequency="1" name="scyth-tunic-coat-01-03">
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<textures>
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<texture file="skeletal/scyth_tunic_basic_1_c.png" name="baseTex"/>
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<texture file="skeletal/scyth_tunic_coat_01_03.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="scyth-tunic-1a">
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<variant frequency="1" name="scyth-tunic-coat-01-04">
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<textures>
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<texture file="skeletal/scyth_tunic_1_a.png" name="baseTex"/>
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<texture file="skeletal/scyth_tunic_coat_01_04.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="scyth-tunic-1b">
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<variant frequency="1" name="scyth-tunic-coat-02-01">
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<textures>
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<texture file="skeletal/scyth_tunic_1_b.png" name="baseTex"/>
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<texture file="skeletal/scyth_tunic_coat_02_01.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="scyth-tunic-1c">
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<variant frequency="1" name="scyth-tunic-coat-02-02">
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<textures>
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<texture file="skeletal/scyth_tunic_1_c.png" name="baseTex"/>
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<texture file="skeletal/scyth_tunic_coat_02_02.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="3" name="scyth-tunic-1d">
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<variant frequency="1" name="scyth-tunic-coat-02-03">
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<textures>
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<texture file="skeletal/scyth_tunic_1_d.png" name="baseTex"/>
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<texture file="skeletal/scyth_tunic_coat_02_03.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="scyth-tunic-1e">
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<variant frequency="1" name="scyth-tunic-ornate-01-01">
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<mesh>skeletal/new/m_tunic_long.dae</mesh>
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<textures>
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<texture file="skeletal/scyth_tunic_1_e.png" name="baseTex"/>
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<texture file="skeletal/scyth_tunic_ornate_01_01.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="scyth-tunic-1f">
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<variant frequency="1" name="scyth-tunic-ornate-01-02">
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<mesh>skeletal/new/m_tunic_long.dae</mesh>
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<textures>
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<texture file="skeletal/scyth_tunic_1_f.png" name="baseTex"/>
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<texture file="skeletal/scyth_tunic_ornate_01_02.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="scyth-tunic-1g">
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<variant frequency="1" name="scyth-tunic-suit-01-01">
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<textures>
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<texture file="skeletal/scyth_tunic_1_g.png" name="baseTex"/>
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<texture file="skeletal/scyth_tunic_suit_01_01.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="scyth-tunic-1h">
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<variant frequency="1" name="scyth-tunic-suit-01-02">
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<textures>
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<texture file="skeletal/scyth_tunic_1_h.png" name="baseTex"/>
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<texture file="skeletal/scyth_tunic_suit_01_02.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="scyth-tunic-suit-01-03">
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<textures>
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<texture file="skeletal/scyth_tunic_suit_01_03.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="scyth-tunic-suit-01-04">
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<textures>
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<texture file="skeletal/scyth_tunic_suit_01_04.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="scyth-tunic-suit-01-05">
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<textures>
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<texture file="skeletal/scyth_tunic_suit_01_05.png" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="scyth-tunic-suit-01-06">
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<textures>
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<texture file="skeletal/scyth_tunic_suit_01_06.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant file="biped/base_archer_relax.xml" name="Archer-Relax" frequency="1"/>
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<variant file="biped/base_archer_relax.xml" frequency="1" name="Archer-Relax"/>
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<variant file="biped/attack_capture.xml"/>
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<variant file="biped/attack_slaughter.xml"/>
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<variant file="biped/attack_ranged_archer_hip.xml"/>
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