Use slightly higher quality texture compression in archive-builder mode

This was SVN commit r8148.
This commit is contained in:
Ykkrosh
2010-09-20 16:34:09 +00:00
parent 5db5aa6ad9
commit 000b7250a2
7 changed files with 16 additions and 14 deletions
+2 -1
View File
@@ -74,9 +74,10 @@ public:
/**
* Construct texture manager. vfs must be the VFS instance used for all textures
* loaded from this object.
* highQuality is slower and intended for batch-conversion modes.
* disableGL is intended for tests, and will disable all GL uploads.
*/
CTextureManager(PIVFS vfs, bool disableGL = false);
CTextureManager(PIVFS vfs, bool highQuality, bool disableGL);
~CTextureManager();