<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="sword heap 3">
      <mesh>props/celt_sword_heap_03.dae</mesh>
        <textures>
          <texture file="props/celt_prop_1.png" name="baseTex"/>
          <texture file="props/celt_prop_1_norm.png" name="normTex"/>
          <texture file="props/celt_prop_1_spec.png" name="specTex"/>
        </textures>
    </variant>
  </group>
  <material>no_trans_norm_spec.xml</material>
</actor>
