<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant name="stupa_gate">
      <mesh>props/stupa_gate.dae</mesh>
	  <textures>
	  <texture file="structural/stupa_gate.png" name="baseTex"/>
	  <texture file="structural/stupa_gate_spec.png" name="specTex"/>
	  <texture file="structural/stupa_gate_norm.png" name="normTex"/>
	  
	  
	  </textures>
    </variant>
  </group>
  <material>basic_trans_parallax_spec.xml</material>
</actor>
