<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="Bush Medit Medium Lush">
      <mesh>gaia/bush_me_1.dae</mesh>
      <textures>
        <texture file="gaia/bush_medit_a.dds" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="100" name="B">
      <mesh>gaia/bush_me_2.dae</mesh>
      <textures>
        <texture file="gaia/bush_medit_a.dds" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="100" name="C">
      <mesh>gaia/bush_me_3.dae</mesh>
      <textures>
        <texture file="gaia/bush_medit_a.dds" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="100" name="D">
      <mesh>gaia/bush_me_4.dae</mesh>
      <textures>
        <texture file="gaia/bush_medit_a.dds" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="100" name="E">
      <mesh>gaia/bush_me_5.dae</mesh>
      <textures>
        <texture file="gaia/bush_medit_a.dds" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="100" name="F">
      <mesh>gaia/bush_me_6.dae</mesh>
      <textures>
        <texture file="gaia/bush_medit_a.dds" name="baseTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant>
      <textures>
        <texture file="default_norm.png" name="normTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>basic_trans_norm_spec.xml</material>
</actor>
