<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="dudette head a">
      <mesh>props/new/head_female_shorthair.dae</mesh>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="Face-01">
      <textures>
        <texture file="props/head/han_fem_a.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="Face-02">
      <textures>
        <texture file="props/head/han_fem_b.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="Face-03">
      <textures>
        <texture file="props/head/han_fem_c.png" name="baseTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="color-black">
      <color>20 20 20</color>
    </variant>
    <variant frequency="1" name="color-black1">
      <color>35 35 35</color>
    </variant>
    <variant frequency="1" name="color-black2">
      <color>10 10 10</color>
    </variant>
    <variant frequency="1" name="color-black3">
      <color>60 60 60</color>
    </variant>
  </group>
  <group>
    <variant>
      <textures>
        <texture file="default_norm.png" name="normTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>objectcolor_norm_spec.xml</material>
</actor>
