<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="Ptolemies Thureos Basic">
      <mesh>props/shield/ptol_thureos_curved.dae</mesh>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="thureos-cow">
      <textures>
        <texture file="props/shield/ptol_thureos_06.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="thureos-cow-2">
      <textures>
        <texture file="props/shield/ptol_thureos_07.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="kush-thureos-cow-1">
      <textures>
        <texture file="props/shield/kush_thureos_nubian_cow_01.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="kush-thureos-cow-2">
      <textures>
        <texture file="props/shield/kush_thureos_nubian_cow_02.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="kush-thureos-cow-3">
      <textures>
        <texture file="props/shield/kush_thureos_nubian_cow_03.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="kush-thureos-cow-4">
      <textures>
        <texture file="props/shield/kush_thureos_nubian_cow_04.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="kush-thureos-cow-5">
      <textures>
        <texture file="props/shield/kush_thureos_nubian_cow_05.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="kush-thureos-cow-6">
      <textures>
        <texture file="props/shield/kush_thureos_nubian_cow_06.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="kush-thureos-cow-7">
      <textures>
        <texture file="props/shield/kush_thureos_nubian_cow_07.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="kush-thureos-cow-8">
      <textures>
        <texture file="props/shield/kush_thureos_nubian_cow_08.png" name="baseTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant>
      <textures>
        <texture file="default_norm.png" name="normTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>objectcolor_norm_spec.xml</material>
</actor>
