<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="base">
      <mesh>structural/iber_sb_mon_1.dae</mesh>
      <props>
        <prop actor="props/structures/iberians/sb_1_a.xml" attachpoint="root"/>
        <prop actor="props/structures/iberians/sb_1_b.xml" attachpoint="root"/>
        <prop actor="props/structures/decals/dirt_2x2.xml" attachpoint="root"/>
        <prop actor="props/structures/iberians/iber_bull_statue.xml" attachpoint="statue"/>
        <prop actor="props/structures/iberians/iber_lion_statue_small.xml" attachpoint="deco1"/>
        <prop actor="props/structures/iberians/iber_lion_statue_small.xml" attachpoint="deco2"/>
      </props>
      <textures>
        <texture file="structural/iber_sb1.png" name="baseTex"/>
        <texture file="structural/ao/iber_sb_mon_1.png" name="aoTex"/>
        <texture file="default_norm.png" name="normTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>player_trans_ao_norm_spec.xml</material>
</actor>
