<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <group>
    <variant name="decal_dirt_3x3">
      <decal angle="0" depth="22" offsetx="0" offsetz="0" width="22"/>
      <textures>
        <texture file="props/decal_destruct_medium.png" name="baseTex"/>    
        <texture file="props/decal_destruct_medium_norm.png" name="normTex"/>    
        <texture file="props/decal_destruct_medium_spec.png" name="specTex"/> 
      </textures>
    </variant>
  </group>
  <material>terrain_norm_spec.xml</material>
</actor>
