<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <float/>
  <group>
    <variant name="kart_standard">
      <mesh>props/kart_ship_standard.dae</mesh>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="Bronze">
		<textures>
			<texture file="props/kart_standard.png" name="baseTex"/>
			<texture file="props/kart_standard_norm.png" name="normTex"/>
			<texture file="props/kart_standard_spec.png" name="specTex"/>
		</textures>
    </variant>
  </group>
  <material>player_trans_parallax_spec.xml</material>
</actor>
