<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant>
      <mesh>props/horse/blanket_camel_01.dae</mesh>
      <textures>
        <texture file="props/camel_blanket.png" name="baseTex"/>
        <texture file="props/camel_blanket_norm.png" name="normTex"/>
        <texture file="props/camel_blanket_spec.png" name="specTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant file="quadraped/base_camel_mount.xml"/>
  </group>
  <material>player_trans_parallax_spec.xml</material>
</actor>
