<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <float/>
  <group>
    <variant name="Chinese Siege Ship">
      <mesh>structural/han_ship_tower.dae</mesh>
      <props>
        <prop actor="props/units/weapons/rock.xml" attachpoint="projectile"/>
        <prop actor="props/structures/han/tower_sail.xml" attachpoint="root"/>
        <prop actor="props/structures/han/ship_oar_short_left.xml" attachpoint="oar_1"/>
        <prop actor="props/structures/han/ship_oar_short_left.xml" attachpoint="oar_2"/>
        <prop actor="props/structures/han/ship_oar_short_left.xml" attachpoint="oar_3"/>
        <prop actor="props/structures/han/ship_oar_short_left.xml" attachpoint="oar_4"/>
        <prop actor="props/structures/han/ship_oar_short_left.xml" attachpoint="oar_5"/>
        <prop actor="props/structures/han/ship_oar_short_left.xml" attachpoint="oar_6"/>
        <prop actor="props/structures/han/ship_oar_short_left.xml" attachpoint="oar_7"/>
        <prop actor="props/structures/han/ship_oar_short_left.xml" attachpoint="oar_8"/>
        <prop actor="props/structures/han/ship_oar_short_right.xml" attachpoint="oar_9"/>
        <prop actor="props/structures/han/ship_oar_short_right.xml" attachpoint="oar_10"/>
        <prop actor="props/structures/han/ship_oar_short_right.xml" attachpoint="oar_11"/>
        <prop actor="props/structures/han/ship_oar_short_right.xml" attachpoint="oar_12"/>
        <prop actor="props/structures/han/ship_oar_short_right.xml" attachpoint="oar_13"/>
        <prop actor="props/structures/han/ship_oar_short_right.xml" attachpoint="oar_14"/>
        <prop actor="props/structures/han/ship_oar_short_right.xml" attachpoint="oar_15"/>
        <prop actor="props/structures/han/ship_oar_short_right.xml" attachpoint="oar_16"/>
      </props>
      <textures>
        <texture file="structural/han_ship.png" name="baseTex"/>
        <texture file="structural/han_ship_norm.png" name="normTex"/>
        <texture file="structural/han_ship_spec.png" name="specTex"/>
        <texture file="structural/ao/han_ship_tower.png" name="aoTex"/>
      </textures>
    </variant>
  </group>
  <material>player_trans_ao_parallax_spec.xml</material>
</actor>
