<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="Base">
      <mesh>structural/maur_stable_elephant.dae</mesh>
      <props>
        <prop actor="props/structures/decals/dirt_8x8.xml" attachpoint="root"/>
        <prop actor="props/structures/mauryas/stable_elephant_roof.xml" attachpoint="root"/>
        <prop actor="props/structures/mauryas/stable_elephant_water.xml" attachpoint="root"/>
        <prop actor="fauna/elephant_asian.xml" attachpoint="ele1"/>
        <prop actor="fauna/elephant_asian.xml" attachpoint="ele2"/>
        <prop actor="fauna/elephant_asian.xml" attachpoint="ele3"/>
        <prop actor="props/units/shields/maur_straight_b.xml" attachpoint="shieldstraight2"/>
        <prop actor="props/units/shields/maur_straight_a.xml" attachpoint="shieldstraight"/>
        <prop actor="props/units/shields/maur_bell_b.xml" attachpoint="shieldbell"/>
        <prop actor="props/units/shields/maur_bell_b.xml" attachpoint="shieldbellback1"/>
        <prop actor="props/units/shields/maur_bell_b.xml" attachpoint="shieldbellback3"/>
        <prop actor="props/units/shields/maur_bell_a.xml" attachpoint="shieldbellback2"/>
      </props>
      <textures>
        <texture file="structural/maur_struct.png" name="baseTex"/>
        <texture file="structural/maur_struct_spec.png" name="specTex"/>
        <texture file="structural/maur_struct_norm.png" name="normTex"/>
        <texture file="structural/ao/maur_stable_elephant.png" name="aoTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant name="ungarrisoned" frequency="1"/>
    <variant name="garrisoned">
      <props>
        <prop actor="props/special/common/garrison_flag_maur.xml" attachpoint="garrisoned" selectable="false"/>
      </props>
    </variant>
  </group>
  <group>
    <variant name="alive" frequency="1"/>
    <variant file="structures/destruction_medium.xml">
      <props>
        <prop actor="props/structures/mauryas/stable_elephant_roof.xml" attachpoint="root"/>
        <prop actor="props/structures/mauryas/stable_elephant_water.xml" attachpoint="root"/>
      </props>
    </variant>
  </group>
  <material>player_trans_ao_parallax_spec.xml</material>
</actor>
