<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="foundation theater">
      <mesh>structural/found_theater.dae</mesh>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="Base">
      <props>
        <prop actor="props/special/eyecandy/box.xml" attachpoint="box001" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/box.xml" attachpoint="box002" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/box.xml" attachpoint="box003" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/box.xml" attachpoint="box004" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/box.xml" attachpoint="box005" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/box_pile.xml" attachpoint="box_pile" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/brick.xml" attachpoint="brick001" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/brick.xml" attachpoint="brick002" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/brick.xml" attachpoint="brick003" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/brick.xml" attachpoint="brick004" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/brick.xml" attachpoint="brick005" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/brick.xml" attachpoint="brick006" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/wood_pile.xml" attachpoint="pile001" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/wood_pile.xml" attachpoint="pile002" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/wood_pile.xml" attachpoint="pile003" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/wood_pile.xml" attachpoint="pile004" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/wood_pile.xml" attachpoint="pile005" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/vase.xml" attachpoint="vase001" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/vase.xml" attachpoint="vase002" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/vase.xml" attachpoint="vase003" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/vase.xml" attachpoint="vase004" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/delimitator.xml" attachpoint="delimitator_01" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/delimitator.xml" attachpoint="delimitator_02" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/delimitator.xml" attachpoint="delimitator_03" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/delimitator.xml" attachpoint="delimitator_04" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/delimitator.xml" attachpoint="delimitator_05" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/delimitator.xml" attachpoint="delimitator_06" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/delimitator.xml" attachpoint="delimitator_07" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/delimitator.xml" attachpoint="delimitator_08" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/handcart_1.xml" attachpoint="cart01" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/handcart_1.xml" attachpoint="cart02" maxheight="20" minheight="-20"/>
        <prop actor="props/special/eyecandy/handcart_1.xml" attachpoint="cart03" maxheight="20" minheight="-20"/>
        <prop actor="props/structures/decals/dirt_theater.xml" attachpoint="root"/>
      </props>
      <textures>
        <texture file="structural/foundation.dds" name="baseTex"/>
        <texture file="default_norm.png" name="normTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="alive"/>
    <variant name="scaffold">
      <props>
        <prop actor="props/structures/decals/dirt_theater.xml" attachpoint="root"/>
        <prop actor="props/structures/construction/scaf_8x8.xml" attachpoint="root"/>
        <prop actor="props/structures/construction/scaf_4x4.xml" attachpoint="root"/>
        <prop actor="particle/construction_dust.xml" attachpoint="root"/>
      </props>
    </variant>
  </group>
  <material>no_trans_norm_spec.xml</material>
</actor>
