<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant name="ashoka pillar chakra">
      <mesh>props/ashoka_pillar_chakra.dae</mesh>
	  <textures>
	  <texture file="structural/ashoka_chakra.png" name="baseTex"/>
	  <texture file="structural/ashoka_chakra_spec.png" name="specTex"/>
		<texture file="structural/ashoka_chakra_normal.png" name="normTex"/>
	  </textures>
    </variant>
  </group>
  <material>player_trans_parallax_spec.xml</material>
</actor>
