<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="Base">
      <mesh>props/celt_pc.dae</mesh>
      <textures>
        <texture file="props/celt_prop_1.png" name="baseTex"/>
        <texture file="props/celt_prop_1_norm.png" name="normTex"/>
        <texture file="props/celt_prop_1_spec.png" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>no_trans_norm_spec.xml</material>
</actor>
