<?xml version="1.0" encoding="utf-8"?>
<program type="arb">

	<vertex file="arb/water_simple.vp">
		<stream name="pos"/>
		<uniform name="transform" loc="0" type="mat4"/>
		<uniform name="losTransform" loc="4" type="vec2"/>
		<uniform name="time" loc="5" type="float"/>
	</vertex>

	<fragment file="arb/water_simple.fp">
		<uniform name="baseTex" loc="0" type="sampler2D"/>
		<uniform name="losTex" loc="1" type="sampler2D"/>
		<uniform name="color" loc="2" type="vec4"/>
	</fragment>

</program>
