<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant name="pers cc rubble 6x6">
      <mesh>props/pers_cc_rubble.dae</mesh>
      <props>
        <prop actor="structures/destruct_pers_pieces.xml" attachpoint="root"/>
        <prop actor="particle/flame.xml" attachpoint="flame1"/>
        <prop actor="particle/smoke.xml" attachpoint="flame1"/>
        <prop actor="particle/flame_jav.xml" attachpoint="flame2"/>
        <prop actor="particle/smoke_jav.xml" attachpoint="flame2"/>
        <prop actor="props/structures/decals/destruct_6x6.xml" attachpoint="root"/>
      </props>
      <textures>
        <texture file="props/rubble_stone.png" name="baseTex"/>
        <texture file="props/ao/pers_cc_rubble.png" name="aoTex"/>
        <texture file="default_norm.png" name="normTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>player_trans_ao_norm_spec.xml</material>
</actor>
