<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="4" name="a">
      <textures>
        <texture file="gaia/tree_baobab.png" name="baseTex"/>
        <texture file="gaia/tree_baobab_norm.png" name="normTex"/>
        <texture file="gaia/tree_baobab_spec.png" name="specTex"/>
      </textures>
    </variant>
    <variant frequency="2" name="b">
      <textures>
        <texture file="gaia/tree_baobab_thin.png" name="baseTex"/>
        <texture file="gaia/tree_baobab_thin_norm.png" name="normTex"/>
        <texture file="gaia/tree_baobab_thin_spec.png" name="specTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="c">
      <textures>
        <texture file="gaia/tree_baobab_sparse.png" name="baseTex"/>
        <texture file="gaia/tree_baobab_sparse_norm.png" name="normTex"/>
        <texture file="gaia/tree_baobab_sparse_spec.png" name="specTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="1">
      <mesh>gaia/baobab_1_leaves.dae</mesh>
    </variant>
    <variant frequency="1" name="2">
      <mesh>gaia/baobab_2_leaves.dae</mesh>
    </variant>
    <variant frequency="1" name="3">
      <mesh>gaia/baobab_3_leaves.dae</mesh>
    </variant>
  </group>
  <material>basic_trans_wind_norm_spec.xml</material>
</actor>
