<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="Kush Hexagonal Shield">
      <mesh>props/shield/kush_nubian_hex_back.dae</mesh>
    </variant>
  </group>
  <group>
    <variant frequency="0" name="kush-hex-wicker-basic-1">
      <textures>
        <texture file="props/shield/kush_hex_wicker_back_b_01.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="0" name="kush-hex-wicker-basic-2">
      <textures>
        <texture file="props/shield/kush_hex_wicker_back_b_02.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="0" name="kush-hex-wicker-basic-3">
      <textures>
        <texture file="props/shield/kush_hex_wicker_back_b_03.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="0" name="kush-hex-wicker-basic-4">
      <textures>
        <texture file="props/shield/kush_hex_wicker_back_b_04.png" name="baseTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant>
      <textures>
        <texture file="default_norm.png" name="normTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>objectcolor_norm_spec.xml</material>
</actor>
