<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant name="a">
      <textures>
        <texture file="gaia/stonequarry_desert_badlands.png" name="baseTex"/>
        <texture file="gaia/stone_temperate_01_spec.png" name="specTex"/>
        <texture file="gaia/stone_weathered_cubic_norm.png" name="normTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant name="01" frequency="1">
      <mesh>gaia/stone_cubic_weathered_01.dae</mesh>
    </variant>
    <variant name="02" frequency="1">
      <mesh>gaia/stone_cubic_weathered_02.dae</mesh>
    </variant>
    <variant name="03" frequency="1">
      <mesh>gaia/stone_cubic_weathered_03.dae</mesh>
    </variant>
    <variant name="04" frequency="1">
      <mesh>gaia/stone_cubic_weathered_04.dae</mesh>
    </variant>
  </group>
  <material>no_trans_norm_spec.xml</material>
</actor>
