<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="Statue Poseidon">
      <mesh>props/statue_aphrodite_huge_pedastal.dae</mesh>
      <props>
        <prop actor="props/special/eyecandy/statue_poseidon.xml" attachpoint="statue"/>
      </props>
      <textures>
        <texture file="campaigns/units/pedestal_mace_1.png" name="baseTex"/>
        <texture file="default_norm.png" name="normTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="alive"/>
    <variant file="structures/destruction_small.xml"/>
  </group>
  <material>player_trans_norm_spec.xml</material>
</actor>
