<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="Base">
      <mesh>props/elephant/howdah_01.dae</mesh>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="Carthaginian elephant champion howdah gray">
      <props>
        <prop actor="props/units/shields/ptol_hero_1.xml" attachpoint="shield1"/>
        <prop actor="props/units/shields/ptol_hero_1.xml" attachpoint="shield2"/>
      </props>
      <textures>
        <texture file="props/ptol_howdah_a.png" name="baseTex"/>
        <texture file="props/ptol_howdah_a_norm.png" name="normTex"/>
        <texture file="props/ptol_howdah_a_spec.png" name="specTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="Carthaginian elephant champion howdah brown">
      <props>
        <prop actor="props/units/shields/ptol_hero_2.xml" attachpoint="shield1"/>
        <prop actor="props/units/shields/ptol_hero_2.xml" attachpoint="shield2"/>
      </props>
      <textures>
        <texture file="props/ptol_howdah_b.png" name="baseTex"/>
        <texture file="props/ptol_howdah_b_norm.png" name="normTex"/>
        <texture file="props/ptol_howdah_b_spec.png" name="specTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="Carthaginian elephant champion howdah white">
      <props>
        <prop actor="props/units/shields/ptol_hero_1.xml" attachpoint="shield1"/>
        <prop actor="props/units/shields/ptol_hero_1.xml" attachpoint="shield2"/>
      </props>
      <textures>
        <texture file="props/ptol_howdah_c.png" name="baseTex"/>
        <texture file="props/ptol_howdah_a_norm.png" name="normTex"/>
        <texture file="props/ptol_howdah_a_spec.png" name="specTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="Carthaginian elephant champion howdah white 2">
      <props>
        <prop actor="props/units/shields/ptol_hero_2.xml" attachpoint="shield1"/>
        <prop actor="props/units/shields/ptol_hero_2.xml" attachpoint="shield2"/>
      </props>
      <textures>
        <texture file="props/kush_howdah_01.png" name="baseTex"/>
        <texture file="props/ptol_howdah_a_norm.png" name="normTex"/>
        <texture file="props/ptol_howdah_a_spec.png" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>player_trans_norm_spec.xml</material>
</actor>
