<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="Briton Wonder Ground">
      <mesh>props/structural/brit_wonder_ground.dae</mesh>
      <animations>
        <animation event="0.5" load="0.0" name="attack_ranged" speed="100"/>
      </animations>
      <textures>
        <texture file="props/celt_barracks_decal.png" name="baseTex"/>
        <texture file="props/celt_barracks_decal_norm.png" name="normTex"/>
        <texture file="structural/ao/brit_wonder.png" name="aoTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>player_trans_ao_parallax_spec.xml</material>
</actor>
