<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <group>
    <variant frequency="1" name="road_temperate_long">
      <mesh>props/special/road_long.dae</mesh>
      <texture>props/road_temperate_straight_long.dds</texture>
    </variant>
    <variant frequency="1" name="road_temperate_short">
      <mesh>props/special/road_short.dae</mesh>
      <texture>props/road_temperate_straight_short.dds</texture>
    </variant>
    <variant frequency="1" name="road_temperate_intersect_X">
      <mesh>props/special/road_intersect.dae</mesh>
      <texture>props/road_temperate_intersect_X.dds</texture>
    </variant>
    <variant frequency="1" name="road_temperate_intersect_T">
      <mesh>props/special/road_intersect.dae</mesh>
      <texture>props/road_temperate_intersect_T.dds</texture>
    </variant>
    <variant frequency="1" name="road_temperate_corner">
      <mesh>props/special/road_intersect.dae</mesh>
      <texture>props/road_temperate_corner.dds</texture>
    </variant>
    <variant frequency="1" name="road_temperate_curve_small">
      <mesh>props/special/road_intersect.dae</mesh>
      <texture>props/road_temperate_curve_small.dds</texture>
    </variant>
  </group>
  <material>basic_trans.xml</material>
</actor>
