<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="Base">
      <animations>
        <animation file="quadraped/horse_idle_a.psa" name="Idle" speed="50"/>
        <animation file="quadraped/horse_walk.psa" name="Walk" speed="120"/>
        <animation file="quadraped/horse_gallop.psa" name="Run" speed="50"/>
        <animation file="quadraped/horse_walk.psa" name="carry_meat" speed="120"/>
        <animation event="" file="quadraped/horse_attack_a.psa" name="Melee" speed="20"/>
        <animation event="" file="quadraped/horse_attack_b.psa" name="Melee" speed="20"/>
        <animation file="quadraped/horse_death.psa" name="death" speed="240"/>
      </animations>
      <mesh>skeletal/horse.pmd</mesh>
      <props>
        <prop actor="units/hellenes/cavalry_swordsman_a_r.xml" attachpoint="rider"/>
      </props>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="hyppikon-horse-texture-plain">
      <texture>skeletal/horse_hele_a_1.dds</texture>
    </variant>
    <variant frequency="1" name="hyppikon-horse-texture-stripe">
      <texture>skeletal/horse_hele_a_2.dds</texture>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="horse-color-bay">
      <colour>228 107 27</colour>
    </variant>
    <variant frequency="1" name="horse-color-red-chestnut">
      <colour>207 132 109</colour>
    </variant>
    <variant frequency="1" name="horse-color-black-chestnut">
      <colour>164 87 68</colour>
    </variant>
    <variant frequency="1" name="horse-color-black">
      <colour>42 42 42</colour>
    </variant>
    <variant frequency="1" name="horse-color-gray">
      <colour>210 210 210</colour>
    </variant>
    <variant frequency="1" name="horse-color-beige">
      <colour>209 203 131</colour>
    </variant>
  </group>
  <material>objectcolor.xml</material>
</actor>
