<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_military">
  <Identity>
    <GenericName>Barracks</GenericName>
    <Tooltip>Train Citizen-Soldiers.</Tooltip>
    <Classes datatype="tokens">Town</Classes>
    <Icon>structures/barracks.png</Icon>
  </Identity>
  <BuildRestrictions>
    <Category>Barracks</Category>
  </BuildRestrictions>
  <Cost>
    <PopulationBonus>5</PopulationBonus>
    <BuildTime>200</BuildTime>
    <Resources>
      <wood>100</wood>
      <stone>100</stone>
    </Resources>
  </Cost>
  <Health>
    <Max>2000</Max>
  </Health>
  <Armour>
    <Hack>15.0</Hack>
    <Pierce>40.0</Pierce>
    <Crush>20.0</Crush>
  </Armour>
  <VisualActor>
    <FoundationActor>structures/fndn_4x4.xml</FoundationActor>
  </VisualActor>
  <Footprint>
    <Square width="19.0" depth="19.0"/>
    <Height>5.0</Height>
  </Footprint>
  <Obstruction>
    <Static width="17.0" depth="17.0"/>
  </Obstruction>
  <Vision>
    <Range>40</Range>
  </Vision>
  <Sound>
    <SoundGroups>
      <select>interface/select/building/sel_barracks.xml</select>
      <constructed>interface/complete/building/complete_barracks.xml</constructed>
      <death>attack/destruction/building_collapse_large.xml</death>
    </SoundGroups>
  </Sound>
  <GarrisonHolder>
    <Max>10</Max>
	<EjectHealth>0.1</EjectHealth>
	<List datatype="tokens">Infantry Cavalry</List>
	<BuffHeal>1</BuffHeal>
  </GarrisonHolder>
</Entity>
