<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant frequency="1" name="Base">
      <animations>
        <animation file="female/f_idle_01.dae" name="Idle" speed="200"/>
        <animation file="female/f_walk_01.dae" name="Walk" speed="10"/>
        <animation file="female/f_lumber_01.dae" name="gather_wood" speed="100"/>
        <animation file="female/f_farm_01.dae" name="gather_grain" speed="150"/>
        <animation file="female/f_gather_01.dae" name="gather_fruit" speed="100"/>
        <animation file="female/f_mine_01.dae" name="gather_stone" speed="150"/>
        <animation file="female/f_mine_01.dae" name="gather_metal" speed="150"/>
        <animation file="female/f_build_01.dae" name="Build" speed="150"/>
        <animation file="female/f_death_01.dae" name="Death" speed="100"/>
      </animations>
      <props>
        <prop actor="props/units/heads/head_pers_fem_1.xml" attachpoint="head"/>
      </props>
    </variant>
  </group>

  <group>
    <variant frequency="1" name="Dress-01">
      <mesh>skeletal/f_dress.dae</mesh>
      <texture>skeletal/pers_fem_1.dds</texture>
    </variant>
    <variant frequency="1" name="Dress-02">
      <mesh>skeletal/f_dress.dae</mesh>
      <texture>skeletal/pers_fem_2.dds</texture>
    </variant>
  </group>

  <group>
    <variant frequency="1" name="Idle">
      <props>
        <prop attachpoint="l_hand"/>
        <prop attachpoint="r_hand"/>
      </props>
    </variant>
    <variant name="gather_wood">
      <props>
        <prop actor="props/units/tools/axe.xml" attachpoint="l_hand"/>
        <prop actor="" attachpoint="r_hand"/>
      </props>
    </variant>
    <variant name="gather_grain">
      <props>
        <prop actor="props/units/tools/hoe.xml" attachpoint="l_hand"/>
        <prop attachpoint="r_hand"/>
      </props>
    </variant>
    <variant name="gather_fruit">
      <props>
        <prop actor="props/units/tools/basket.xml" attachpoint="l_leg"/>
        <prop attachpoint="r_hand"/>
        <prop attachpoint="l_hand"/>
      </props>
    </variant>
    <variant name="gather_stone">
      <props>
        <prop actor="props/units/tools/pick.xml" attachpoint="l_hand"/>
        <prop attachpoint="r_hand"/>
      </props>
    </variant>
    <variant name="gather_metal">
      <props>
        <prop actor="props/units/tools/pick.xml" attachpoint="l_hand"/>
        <prop attachpoint="r_hand"/>
      </props>
    </variant>
    <variant name="Build">
      <props>
        <prop actor="props/units/tools/mallet.xml" attachpoint="r_hand"/>
        <prop attachpoint="l_hand"/>
      </props>
    </variant>
  </group>

  <material>player_trans.xml</material>

</actor>
