<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant frequency="1" name="Mesh">
      <texture>props/prop_weap.dds</texture>
    </variant>
  </group>

  <group>
    <variant frequency="1" name="recurved bow-med">
      <mesh>props/weap_bow_g.pmd</mesh>
    </variant>
    <variant frequency="1" name="recurved bow-light">
      <mesh>props/weap_bow_h.pmd</mesh>
    </variant>
    <variant frequency="1" name="recurved bow-dark">
      <mesh>props/weap_bow_i.pmd</mesh>
    </variant>
  </group>

</actor>
