<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="2" name="produce bins a">
      <mesh>props/produce_bins_a.dae</mesh>
      <texture>structural/iber_struct.dds</texture>
    </variant>
    <variant frequency="1" name="produce bins b">
      <mesh>props/produce_bins_b.dae</mesh>
      <texture>structural/iber_struct.dds</texture>
    </variant>
  </group>
</actor>
