<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant frequency="100" name="base">
      <mesh>props/elephant_turret.pmd</mesh>
      <props>
        <prop actor="units/carthaginians/hero_hannibal_r.xml" attachpoint="turret1"/>
        <prop actor="props/units/shields/kart_turret_hannibal.xml" attachpoint="shieldleft"/>
        <prop actor="props/units/shields/kart_turret_hannibal.xml" attachpoint="shieldright"/>
      </props>
      <texture>props/turret_hannibal.dds</texture>
    </variant>
  </group>

  <material>basic_trans.xml</material>

</actor>
