<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant name="Base">
      <mesh>props/shield/scutum_r_f.pmd</mesh>
      <props>
        <prop actor="props/units/shields/rome_scutum_back.xml" attachpoint="back"/>
      </props>
    </variant>
  </group>

  <group>
    <variant name="Texture-Tower-K">
      <texture>props/shield/rome_tower_k.dds</texture>
    </variant>
    <variant name="Texture-Tower-H">
      <texture>props/shield/rome_tower_h.dds</texture>
    </variant>
    <variant name="Texture-Tower-I">
      <texture>props/shield/rome_tower_i.dds</texture>
    </variant>
  </group>

  <material>player_trans.xml</material>

</actor>
