<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant frequency="1" name="beard">
      <mesh>props/head_beard.pmd</mesh>
    </variant>
  </group>

  <group>
    <variant frequency="1" name="head-bare">
      <texture>props/head/hele_healer_a.dds</texture>
    </variant>
    <variant frequency="1" name="head-wreath">
      <texture>props/head/hele_healer_b.dds</texture>
    </variant>
  </group>

</actor>
