<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant frequency="1" name="Base">
      <animations>
        <animation file="infantry/general/death/inf_06.psa" name="idle" speed="100"/>
      </animations>
      <mesh>skeletal/m_tunic_b.pmd</mesh>
      <props>
        <prop actor="props/units/heads/rome_head_veteran.xml" attachpoint="head"/>
        <prop actor="props/units/heads/rome_thracian.xml" attachpoint="helmet"/>
        <prop actor="props/units/weapons/gladus.xml" attachpoint="r_hand"/>
        <prop actor="props/units/shields/rome_scutum_legionnaire.xml" attachpoint="shield"/>
      </props>
      <texture>skeletal/rome_su4_imperial_legion.dds</texture>
    </variant>
  </group>

  <material>player_trans.xml</material>

</actor>
