<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant frequency="100" name="Mesh">
      <animations>
        <animation file="quadraped/donkey_idle_01.dae" name="idle" speed="10"/>
        <animation file="quadraped/donkey_death_01.dae" name="death" speed="40"/>
        <animation file="quadraped/donkey_walk_01.dae" name="walk" speed="15"/>
      </animations>
      <mesh>skeletal/donkey.dae</mesh>
      <props>
        <prop actor="props/units/horse/donkey_pack_01.xml" attachpoint="saddle"/>
      </props>
      <texture>skeletal/animal_donkey.dds</texture>
    </variant>
  </group>

</actor>
