<?xml version="1.0" encoding="utf-8"?> 
<actor version="1"> 
  <castshadow/> 
  <group> 
    <variant frequency="1" name="Siege Tower"> 
      <mesh>structural/hele_siege_tower.dae</mesh> 
      <props>
        <prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
      </props>
      <texture>structural/hele_siege_tower.dds</texture> 
    </variant> 
  </group> 
  <material>player_trans.xml</material>
</actor>