<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="Base">
      <animations>
        <animation file="biped/cavalryidle.psa" name="Idle" speed="50"/>
        <animation file="biped/cavalryidle.psa" name="Walk" speed="50"/>
        <animation file="biped/rider_gallop.psa" name="Run" speed="8"/>
        <animation event=".5" file="biped/rider_javelin_atk_a.psa" load="0" name="Melee" speed="50"/>
        <animation file="biped/rider_sword_death_a.psa" name="death" speed="230"/>
      </animations>
      <mesh>skeletal/m_pants.dae</mesh>
      <props>
        <prop actor="props/units/heads/head_lime.xml" attachpoint="head"/>
        <prop actor="props/units/shields/celt_round_a.xml" attachpoint="shield"/>
        <prop actor="props/units/weapons/jav.xml" attachpoint="loaded-r_hand"/>
        <prop actor="props/units/weapons/jav.xml" attachpoint="l_hand"/>
        <prop actor="props/units/weapons/jav_projectile.xml" attachpoint="projectile"/>
      </props>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="pants-01">
      <texture>skeletal/celt_ijv_a_01.dds</texture>
    </variant>
    <variant frequency="1" name="pants-02">
      <texture>skeletal/celt_ijv_a_02.dds</texture>
    </variant>
    <variant frequency="1" name="pants-03">
      <texture>skeletal/celt_ijv_a_03.dds</texture>
    </variant>
    <variant frequency="1" name="pants-04">
      <texture>skeletal/celt_ijv_a_04.dds</texture>
    </variant>
    <variant frequency="1" name="pants-05">
      <texture>skeletal/celt_ijv_a_05.dds</texture>
    </variant>
    <variant frequency="1" name="pants-06">
      <texture>skeletal/celt_ijv_a_06.dds</texture>
    </variant>
    <variant frequency="1" name="pants-07">
      <texture>skeletal/celt_ijv_a_07.dds</texture>
    </variant>
    <variant frequency="1" name="pants-08">
      <texture>skeletal/celt_ijv_a_08.dds</texture>
    </variant>
    <variant frequency="1" name="pants-09">
      <texture>skeletal/celt_ijv_a_09.dds</texture>
    </variant>
    <variant frequency="1" name="pants-10">
      <texture>skeletal/celt_ijv_a_10.dds</texture>
    </variant>
    <variant frequency="1" name="pants-11">
      <texture>skeletal/celt_ijv_a_11.dds</texture>
    </variant>
  </group>
  <group>
    <variant frequency="100" name="Idle"/>
    <variant name="carry_meat">
      <props>
        <prop actor="props/units/shuttle_meat.xml" attachpoint="r_hand"/>
        <prop attachpoint="l_hand"/>
        <prop attachpoint="shield"/>
      </props>
    </variant>
  </group>
  <material>player_trans.xml</material>
</actor>
