<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="Flaming Iron Javelin">
      <mesh>props/weap_jav_f.pmd</mesh>
      <props>
        <prop actor="particle/flame_jav.xml" attachpoint="root"/>
        <prop actor="particle/smoke_jav.xml" attachpoint="root"/>
      </props>
      <texture>props/prop_weap.dds</texture>
    </variant>
  </group>
</actor>
