<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant name="base">
      <colour>234 234 234</colour>
      <mesh>props/dude_head.pmd</mesh>
      <texture>props/head/rome_veteran.dds</texture>
    </variant>
  </group>
  <group>
    <variant name="hair-color-brown">
      <colour>255 205 125</colour>
    </variant>
    <variant name="hair-color-brunette">
      <colour>184 151 98</colour>
    </variant>
    <variant name="hair-color-black">
      <colour>8 8 8</colour>
    </variant>
    <variant name="hair-color-blond">
      <colour>255 250 187</colour>
    </variant>
    <variant name="hair-color-red">
      <colour>250 130 78</colour>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="Idle"/>
    <variant name="death">
      <texture>props/head/rome_veteran_bloodied.dds</texture>
    </variant>
  </group>
  <material>objectcolor.xml</material>
</actor>
