<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="Base">
      <animations>
        <animation file="quadraped/horse_idle_a.psa" name="Idle" speed="50"/>
        <animation file="quadraped/horse_walk.psa" name="Walk" speed="120"/>
        <animation file="quadraped/horse_gallop.psa" name="Run" speed="50"/>
        <animation file="quadraped/horse_walk.psa" name="carry_meat" speed="120"/>
        <animation event=".5" file="quadraped/horse_idle_a.psa" name="Melee" speed="20"/>
        <animation file="quadraped/horse_death.psa" name="death" speed="240"/>
      </animations>
      <mesh>skeletal/horse.pmd</mesh>
      <props>
        <prop actor="units/iberians/cavalry_spearman_e_r.xml" attachpoint="rider"/>
      </props>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="Horse 1">
      <texture>skeletal/horse_iber_csp_e_1.dds</texture>
    </variant>
    <variant frequency="1" name="Horse 2">
      <texture>skeletal/horse_iber_csp_e_2.dds</texture>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="horse-color-black">
      <colour>41 41 41</colour>
    </variant>
    <variant frequency="1" name="horse-color-biege">
      <colour>247 213 111</colour>
    </variant>
    <variant frequency="1" name="horse-color-gray">
      <colour>253 253 253</colour>
    </variant>
    <variant frequency="1" name="horse-color-brown">
      <colour>211 123 44</colour>
    </variant>
  </group>
  <material>objectcolor.xml</material>
</actor>
