<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant frequency="1" name="base">
      <mesh>structural/pers_sb_kahk_bulls.dae</mesh>
      <texture>props/pers_bull_a.dds</texture>
    </variant>
  </group>

</actor>
