<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_military">
  <Identity>
    <GenericName>Dock</GenericName>
    <Tooltip>Build upon a shoreline to construct naval vessels and to open sea trade.</Tooltip>
    <Classes datatype="tokens">Town</Classes>
    <Icon>structures/dock.png</Icon>
  </Identity>
  <BuildRestrictions>
    <Category>Dock</Category>
  </BuildRestrictions>
  <Cost>
    <PopulationBonus>5</PopulationBonus>
    <BuildTime>250</BuildTime>
    <Resources>
      <wood>300</wood>
    </Resources>
  </Cost>
  <Health>
    <Max>2500</Max>
  </Health>
  <Armour>
    <Hack>15.0</Hack>
    <Pierce>40.0</Pierce>
    <Crush>20.0</Crush>
  </Armour>
  <Position>
	<Floating>true</Floating>
  </Position>
  <VisualActor>
    <FoundationActor>structures/fndn_4x4.xml</FoundationActor>
  </VisualActor>
  <Footprint>
    <Square width="18.0" depth="18.0"/>
    <Height>8.0</Height>
  </Footprint>
  <Obstruction>
    <Static width="18.0" depth="18.0"/>
  </Obstruction>
  <TrainingQueue>
    <Entities datatype="tokens">
      units/{civ}_ship_fishing
      units/{civ}_ship_merchant
    </Entities>
  </TrainingQueue>
  <ResourceDropsite>
    <Types>food wood stone metal</Types>
  </ResourceDropsite>
  <Vision>
    <Range>60</Range>
  </Vision>
  <Sound>
    <SoundGroups>
      <select>interface/select/building/sel_dock.xml</select>
      <constructed>interface/complete/building/complete_dock.xml</constructed>
      <death>attack/destruction/building_collapse_large.xml</death>
    </SoundGroups>
  </Sound>
</Entity>
