<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant frequency="1" name="shield1">
      <mesh>props/shield/scutum_j_f.pmd</mesh>
      <props>
        <prop actor="props/units/shields/rome_scutum_imp_back1.xml" attachpoint="back"/>
      </props>
    </variant>
    <variant frequency="1" name="shield2">
      <mesh>props/shield/scutum_k_f.pmd</mesh>
      <props>
        <prop actor="props/units/shields/rome_scutum_imp_back2.xml" attachpoint="back"/>
      </props>
    </variant>
    <variant frequency="1" name="shield3">
      <mesh>props/shield/scutum_l_f.pmd</mesh>
      <props>
        <prop actor="props/units/shields/rome_scutum_imp_back2.xml" attachpoint="back"/>
      </props>
    </variant>
  </group>

  <group>
    <variant frequency="1" name="shield-scutum-a">
      <texture>props/shield/rome_imp_scutum_a.dds</texture>
    </variant>
    <variant frequency="1" name="shield-scutum-b">
      <texture>props/shield/rome_imp_scutum_b.dds</texture>
    </variant>
    <variant frequency="1" name="shield-scutum-c">
      <texture>props/shield/rome_imp_scutum_c.dds</texture>
    </variant>
    <variant frequency="1" name="shield-scutum-d">
      <texture>props/shield/rome_imp_scutum_d.dds</texture>
    </variant>
  </group>

  <material>player_trans.xml</material>

</actor>
