<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_champion_infantry">
  <Identity>
    <GenericName>Champion Infantry Skirmisher</GenericName>
    <Classes datatype="tokens">Ranged</Classes>
  </Identity>
  <Cost>
    <BuildTime>12</BuildTime>
    <Resources>
      <food>50</food>
      <wood>80</wood>
      <stone>0</stone>
      <metal>0</metal>
    </Resources>
  </Cost>
  <Health>
    <Max>120</Max>
  </Health>
  <Armour>
    <Hack>6.0</Hack>
    <Pierce>6.0</Pierce>
    <Crush>5.0</Crush>
  </Armour>
  <UnitMotion>
    <WalkSpeed>7.0</WalkSpeed>
    <Run>
      <Speed>17.5</Speed>
    </Run>
  </UnitMotion>
  <Attack>
    <Ranged>
      <Hack>0.0</Hack>
      <Pierce>38.0</Pierce>
      <Crush>0.0</Crush>
      <MaxRange>52</MaxRange>
      <MinRange>12.0</MinRange>
      <ProjectileSpeed>40.0</ProjectileSpeed>
      <PrepareTime>1200</PrepareTime>
      <RepeatTime>2000</RepeatTime>
    </Ranged>
  </Attack>
  <Sound>
    <SoundGroups>
      <attack>attack/weapon/arrowfly.xml</attack>
    </SoundGroups>
  </Sound>
</Entity>
