<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <group>
    <variant name="base">
      <mesh>props/shield/round_h_f.pmd</mesh>
      <props>
        <prop actor="props/units/shields/hele_round_back.xml" attachpoint="back"/>
      </props>
    </variant>
  </group>

  <group>
    <variant name="o">
      <texture>props/shield/hele_round_o.dds</texture>
    </variant>
  </group>

  <material>player_trans.xml</material>

</actor>
