<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <group>
    <variant>
      <mesh>props/head_longhair.pmd</mesh>
    </variant>
  </group>

  <group>
    <variant name="a">
      <texture>props/head/celt_a.dds</texture>
    </variant>
    <variant name="b">
      <texture>props/head/celt_b.dds</texture>
    </variant>
    <variant name="c">
      <texture>props/head/celt_c.dds</texture>
    </variant>
    <variant name="d">
      <texture>props/head/celt_d.dds</texture>
    </variant>
  </group>

  <group>
    <variant name="dark brown">
      <colour>75 61 38</colour>
    </variant>
    <variant name="brown">
      <colour>99 82 53</colour>
    </variant>
    <variant name="medium brown">
      <colour>138 110 61</colour>
    </variant>
    <variant name="dark blonde">
      <colour>186 154 92</colour>
    </variant>
    <variant name="blonde">
      <colour>255 194 78</colour>
    </variant>
  </group>

  <material>objectcolor.xml</material>

</actor>
