<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>

<Entity
	Parent="template_structure_economic"
>
	<Traits>
	
		<Id>
		
			<Internal_Only />

			<Generic>Mill</Generic>

			<Icon_Cell>52</Icon_Cell>

			<Classes>Village</Classes>

			<Rollover>A Mill must be constructed near a source of Wood, Stone or Ore in order to collect them. It also provides technologies that improve gathering of these resources.</Rollover>
		
		</Id>

		<Foundation>foundation_3x3</Foundation>
		
 		<Footprint>
 			<Width>12.0</Width>
 			<Depth>12.0</Depth>
 			<Height>8.0</Height>
 		</Footprint>

		<Health>
 			<Max>50</Max>
		</Health>
		
		<Auras>
			<Dropsite>
				<Radius>50</Radius>
				<Types>
					<Wood/>
					<Stone/>
					<Ore/>
				</Types>
			</Dropsite>
		</Auras>

	</Traits>

</Entity>