<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant>
      <mesh>props/celt_temple_wall.dae</mesh>
      <textures>
	  <texture file="structural/celt_wall.dds" name="baseTex"/>
	  <texture file="structural/celt_wall_norm.png" name="normTex"/>
	  <texture file="structural/celt_wall_spec.png" name="specTex"/>
	  <texture file="structural/ao/celt_temple.png" name="aoTex"/>
	  </textures>
    </variant>
  </group>
  <material>player_trans_ao_parallax_spec.xml</material>
</actor>
