<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant name="Celt Henge Monument">
      <mesh>structural/celt_stonehenge_new.dae</mesh>
      <props>
        <prop actor="props/structures/decals/dirt_stonehenge.xml" attachpoint="root"/>
        <prop actor="props/structures/decals/gravel_5x5.xml" attachpoint="root"/>
      </props>
      <textures>
        <texture file="structural/celt_stonehenge.png" name="baseTex"/>
        <texture file="structural/celt_stonehenge_spec.png" name="specTex"/>
        <texture file="structural/celt_stonehenge_norm.png" name="normTex"/>
        <texture file="structural/ao/celt_stonehenge.png" name="aoTex"/>
      </textures>
    </variant>
  </group>
  <material>no_trans_ao_parallax_spec.xml</material>
</actor>
