<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant name="corinthian-03">
      <mesh>props/helmet/hele_corinthian_c.dae</mesh>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="Bronze">
      <textures>
        <texture file="props/helmet/hele_corinthian_03_bronze.png" name="baseTex"/>
        <texture file="props/helmet/hele_corinthian_03_norm.png" name="normTex"/>
        <texture file="props/helmet/hele_corinthian_03_bronze_spec.png" name="specTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant frequency="3" name="crest-01">
      <props>
        <prop actor="props/units/helmets/props/hele_crest_bronze_01.xml" attachpoint="crest"/>
      </props>
    </variant>
    <variant frequency="3" name="crest-02">
      <props>
        <prop actor="props/units/helmets/props/hele_crest_bronze_02.xml" attachpoint="crest"/>
      </props>
    </variant>
    <variant frequency="3" name="High Crest-01">
      <props>
        <prop actor="props/units/helmets/props/hele_highcrest_bronze_01.xml" attachpoint="highcrest"/>
      </props>
    </variant>
    <variant frequency="3" name="High Crest-02">
      <props>
        <prop actor="props/units/helmets/props/hele_highcrest_bronze_02.xml" attachpoint="highcrest"/>
      </props>
    </variant>
    <variant frequency="1" name="Python-Crest-01">
      <props>
        <prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_R1"/>
        <prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_L1"/>
      </props>
    </variant>
    <variant frequency="1" name="Python-Crest-02">
      <props>
        <prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_R2"/>
        <prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_L2"/>
      </props>
    </variant>
    <variant frequency="1" name="Python-Crest-03">
      <props>
        <prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_R3"/>
        <prop actor="props/units/helmets/props/hele_crest_python_bronze_01.xml" attachpoint="snake_crest_L3"/>
      </props>
    </variant>
  </group>
  <material>basic_trans_parallax_spec.xml</material>
</actor>
