<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="base">
      <props>
        <prop actor="flora/trees/oak_hungarian_branches.xml" attachpoint="root"/>
        <prop actor="props/flora/olive_decal.xml" attachpoint="root"/>
      </props>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="a">
      <textures>
        <texture file="gaia/oak_hungarian_autumn_1.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="b">
      <textures>
        <texture file="gaia/oak_hungarian_autumn_2.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="c">
      <textures>
        <texture file="gaia/oak_hungarian_autumn_3.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="d">
      <textures>
        <texture file="gaia/oak_hungarian_autumn_4.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="e">
      <textures>
        <texture file="gaia/oak_hungarian_autumn_5.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="f">
      <textures>
        <texture file="gaia/oak_hungarian_autumn_6.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="green-a">
      <textures>
        <texture file="gaia/oak_hungarian_1.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="green-b">
      <textures>
        <texture file="gaia/oak_hungarian_2.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="green-c">
      <textures>
        <texture file="gaia/oak_hungarian_3.png" name="baseTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant frequency="2" name="1">
      <mesh>gaia/oak_hungarian_1.dae</mesh>
    </variant>
    <variant frequency="2" name="2">
      <mesh>gaia/oak_hungarian_2.dae</mesh>
    </variant>
    <variant frequency="2" name="3">
      <mesh>gaia/oak_hungarian_3.dae</mesh>
    </variant>
  </group>
  <group>
    <variant>
      <textures>
        <texture file="default_norm.png" name="normTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>basic_trans_wind_norm_spec.xml</material>
</actor>
