<?xml version="1.0" encoding="utf-8"?>
<effect>

    <technique>
        <require shaders="arb"/>
        <pass shader="arb/debug_overlay"/>
    </technique>

    <technique>
        <require shaders="glsl"/>
        <pass shader="glsl/debug_overlay"/>
    </technique>

    <technique>
        <require shaders="spirv"/>
        <pass shader="spirv/debug_overlay"/>
    </technique>

</effect>
