<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <group>
    <variant name="decal_destruct_6x4">
      <decal angle="0" depth="-32" offsetx="0" offsetz="0" width="41"/>
      <textures>
        <texture file="props/decal_destruct_long_big.png" name="baseTex"/>  
        <texture file="props/decal_destruct_long_big_norm.png" name="normTex"/>  
        <texture file="props/decal_destruct_long_big_spec.png" name="specTex"/>  
      </textures>
    </variant>
  </group>
  <material>terrain_norm_spec.xml</material>
</actor>
