<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="sail mesh">
      <mesh>props/celt_fishing_boat_sail.dae</mesh>
      <animations>
        <animation file="others/celt_sail_idle.dae" name="idle" speed="100"/>
        <animation file="others/celt_sail_move.dae" name="Walk" speed="10"/>
        <animation file="others/celt_sail_run.dae" name="Run" speed="10"/>
        <animation file="others/celt_sail_move.dae" name="carry_food" speed="10"/>
        <animation file="others/celt_sail_move.dae" name="carry_fish" speed="10"/>
      </animations>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="sail design - boar">
      <textures>
        <texture file="props/celt_sail_boar.dds" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="sail design - face">
      <textures>
        <texture file="props/celt_sail_face.dds" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="sail design - swirl">
      <textures>
        <texture file="props/celt_sail_swirl.dds" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="sail design - circle">
      <textures>
        <texture file="props/celt_sail_circle.dds" name="baseTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant>
      <textures>
        <texture file="default_norm.png" name="normTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>player_trans_norm_spec.xml</material>
</actor>
