<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="Blacksmith">
      <mesh>structural/pers_blacksmith.dae</mesh>
      <props>
        <prop actor="props/structures/persians/blacksmith.xml" attachpoint="root"/>
        <prop actor="props/units/shields/pers_taka_a.xml" attachpoint="shielda"/>
        <prop actor="props/units/shields/pers_round_kardakes.xml" attachpoint="shieldb"/>
        <prop actor="props/units/shields/pers_round_kardakes.xml" attachpoint="shieldc"/>
        <prop actor="props/units/helmets/pers_conical_a1.xml" attachpoint="helmeta"/>
        <prop actor="props/units/helmets/pers_conical_a1.xml" attachpoint="helmetb"/>
        <prop actor="props/units/helmets/pers_conical_a1.xml" attachpoint="helmetc"/>
        <prop actor="props/units/helmets/pers_conical_a1.xml" attachpoint="helmetd"/>
        <prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
      </props>
      <textures>
        <texture file="structural/pers_struct.png" name="baseTex"/>
        <texture file="structural/pers_struct_norm.png" name="normTex"/>
        <texture file="structural/pers_struct_spec.png" name="specTex"/>
        <texture file="structural/ao/pers_blacksmith.png" name="aoTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant name="ungarrisoned" frequency="1"/>
    <variant name="garrisoned">
      <props>
        <prop actor="props/special/common/garrison_flag_persians.xml" attachpoint="garrisoned" selectable="false"/>
      </props>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="Idle"/>
    <variant name="researching">
      <props>
        <prop actor="particle/sparks_blacksmith.xml" attachpoint="smoke"/>
        <prop actor="particle/smoke_blacksmith.xml" attachpoint="smoke"/>
        <prop actor="particle/flame.xml" attachpoint="fire"/>
      </props>
    </variant>
  </group>
  <group>
    <variant name="alive" frequency="1"/>
    <variant file="structures/destruction_medium.xml">
      <props>
        <prop actor="props/structures/persians/blacksmith.xml" attachpoint="root"/>
      </props>
    </variant>
  </group>
  <material>player_trans_ao_parallax_spec.xml</material>
</actor>
