<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant>
      <mesh>props/hele_tri2.dae</mesh>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="Sail-Plain">
      <textures>
        <texture file="props/hele_sail.dds" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="3" name="Sail-Pegasus">
      <textures>
        <texture file="props/hele_sail_pegasus.dds" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="3" name="Sail-Pegasus-2">
      <textures>
        <texture file="props/hele_sail_pegasus_2.dds" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="2" name="Sail-Runner">
      <textures>
        <texture file="props/hele_sail_runner.dds" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="2" name="Sail-Eye">
      <textures>
        <texture file="props/hele_sail_eye.dds" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="2" name="Sail-Hawk">
      <textures>
        <texture file="props/hele_sail_hawk_a.dds" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="2" name="Sail-Krater">
      <textures>
        <texture file="props/hele_sail_krater.dds" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="5" name="Sail-Star">
      <textures>
        <texture file="props/hele_sail_star_a.dds" name="baseTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant>
      <textures>
        <texture file="default_norm.png" name="normTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>player_trans_norm_spec.xml</material>
</actor>
