<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant name="maur wall gate palisade">
      <mesh>structural/maur_wall_gate_palisade.dae</mesh>
      <textures>
        <texture file="props/palisade_main.png" name="baseTex"/>
        <texture file="props/palisade_main_norm.png" name="normTex"/>
        <texture file="structural/ao/maur_wall_gate_ao.png" name="aoTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>player_trans_ao_parallax_spec.xml</material>
</actor>
