<?xml version="1.0" encoding="utf-8"?>
<effect>
    <technique>
        <require shaders="arb"/>
        <pass shader="arb/overlay_solid"/>
    </technique>
    <technique>
        <require shaders="glsl"/>
        <pass shader="glsl/overlay_solid"/>
    </technique>
    <technique>
        <require shaders="spirv"/>
        <pass shader="spirv/overlay_solid"/>
    </technique>
</effect>
