<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant>
      <mesh>gaia/bush_med_a.dae</mesh>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="green">
      <textures>
        <texture file="gaia/bush_lush_a.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="5" name="light green">
      <textures>
        <texture file="gaia/bush_lush_b.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="3" name="brown">
      <textures>
        <texture file="gaia/bush_lush_c.png" name="baseTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant>
      <textures>
        <texture file="default_norm.png" name="normTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>basic_trans_norm_spec.xml</material>
</actor>
