<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <float/>
  <group>
    <variant name="Trireme Shields">
      <mesh>props/mace_trireme_shields.dae</mesh>
      <textures>
  	    <texture file="props/mace_prop_shields.png" name="baseTex"/>
  	    <texture file="props/mace_prop_shields_norm.png" name="normTex"/>
  	    <texture file="props/mace_prop_shields_spec.png" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>player_trans_norm_spec.xml</material>
</actor>
