<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="weap_han_sword_08">
      <mesh>props/weapons/sword/weap_han_sword_08.dae</mesh>
      <textures>
        <texture file="props/weapon/prop_swords_han.png" name="baseTex"/>
        <texture file="props/weapon/prop_swords_han_spec.png" name="specTex"/>
        <texture file="default_norm.png" name="normTex"/>
      </textures>
    </variant>
  </group>
  <material>no_trans_norm_spec.xml</material>
</actor>
