<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
	<castshadow/>
	<group>
		<variant frequency="1" name="camel teeths">
			<mesh>props/camel_teeths.dae</mesh>
			<textures>
        <texture file="props/camel/camel_teeths.png" name="baseTex"/>
        <texture file="props/camel/camel_teeths_norm.png" name="normTex"/>
        <texture file="props/camel/camel_teeths_spec.png" name="specTex"/>
      </textures>
		</variant>
	</group>
	<material>basic_trans_parallax_spec.xml</material>
</actor>
