<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant name="spartan temple tile b">
      <mesh>props/spart_temple_tile_c.dae</mesh>
      <textures>
        <texture file="props/hele_tile_c.dds" name="baseTex"/>
        <texture file="props/hele_tile_c_norm.png" name="normTex"/>
        <texture file="props/hele_tile_c_spec.png" name="specTex"/>
        <texture file="structural/ao/spart_temple.png" name="aoTex"/>
      </textures>
    </variant>
  </group>
  <material>player_trans_ao_parallax_spec.xml</material>
</actor>
