<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant>
      <mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
      <props>
        <prop actor="props/units/heads/new/head_hele_b.xml" attachpoint="head"/>
        <prop actor="props/units/helmets/hele_thracian_romanized_b2_plume.xml" attachpoint="helmet"/>
        <prop actor="props/units/helmets/props/sele_mask_bronze.xml" attachpoint="helmet"/>
        <prop actor="props/units/weapons/sarissa.xml" attachpoint="weapon_R"/>
      </props>
      <textures>
        <texture file="skeletal/sele/cuirass_hero_antiochus.png" name="baseTex"/>
        <texture file="skeletal/sele/cuirass_hero_antiochus_spec.png" name="specTex"/>
        <texture file="default_norm.png" name="normTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant file="biped/rider/cavalry/base_spearman_2h_fast_relax.xml" name="Spearman-2h-Fast-Relax" frequency="1"/>
    <variant file="biped/rider/death_2h.xml"/>
  </group>
  <material>player_trans_norm_spec.xml</material>
</actor>
