<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant file="quadraped/base_elephant_african.xml">
      <mesh>skeletal/elephant_african_forest.dae</mesh>
      <textures>
        <texture file="skeletal/animal-elephant-base.dds" name="baseTex"/>
        <texture file="skeletal/animal-elephant-base_spec.png" name="specTex"/>
        <texture file="default_norm.png" name="normTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant frequency="100" name="Idle"/>
    <variant file="quadraped/base_elephant_death.xml"/>
    <variant file="quadraped/base_elephant_run.xml"/>
  </group>
  <material>no_trans_norm_spec.xml</material>
</actor>
