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scythetwirler
d1d7afe46c
Implements ready status into gamesetup.
Fixes
#2447
.
...
This was SVN commit r15006.
2014-04-26 18:34:34 +00:00
..
tests
Changes tests to use global g_ScriptRuntime instead of creating a new JSRuntime for each test.
2014-04-25 21:19:51 +00:00
fsm.cpp
Implements ready status into gamesetup.
Fixes
#2447
.
2014-04-26 18:34:34 +00:00
fsm.h
…
NetClient.cpp
Implements ready status into gamesetup.
Fixes
#2447
.
2014-04-26 18:34:34 +00:00
NetClient.h
Implements ready status into gamesetup.
Fixes
#2447
.
2014-04-26 18:34:34 +00:00
NetFileTransfer.cpp
…
NetFileTransfer.h
…
NetHost.cpp
…
NetHost.h
Implements ready status into gamesetup.
Fixes
#2447
.
2014-04-26 18:34:34 +00:00
NetMessage.cpp
Implements ready status into gamesetup.
Fixes
#2447
.
2014-04-26 18:34:34 +00:00
NetMessage.h
…
NetMessages.h
Implements ready status into gamesetup.
Fixes
#2447
.
2014-04-26 18:34:34 +00:00
NetMessageSim.cpp
Fixes an assertion when DEBUG_SERIALIZER_ANNOTATE is set to 1 and you click on "Host Game" from the main menu.
2014-02-22 14:30:29 +00:00
NetServer.cpp
Implements ready status into gamesetup.
Fixes
#2447
.
2014-04-26 18:34:34 +00:00
NetServer.h
Implements ready status into gamesetup.
Fixes
#2447
.
2014-04-26 18:34:34 +00:00
NetSession.cpp
…
NetSession.h
…
NetStats.cpp
…
NetStats.h
…
NetTurnManager.cpp
…
NetTurnManager.h
…
NMTCreator.h
…
Serialization.h
…
StringConverters.h
…