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Ykkrosh
51b58328f7
Fix negative 'unlogged' time in profiler at start of game.
...
Remove redundant Reset call. This was SVN commit r9047.
2011-03-08 16:58:07 +00:00
..
collada
Support prop_ prefix in Collada files, as well as prop-
2010-11-15 02:18:49 +00:00
graphics
Improve camera restraints at edge of map to be independent of zoom, and to work on circular maps.
2011-03-04 20:02:05 +00:00
gui
Various minor optimisations.
2011-03-03 00:16:14 +00:00
lib
Simplify hiding of system cursor on non-Windows.
2011-03-06 00:48:26 +00:00
maths
Improve camera restraints at edge of map to be independent of zoom, and to work on circular maps.
2011-03-04 20:02:05 +00:00
mocks
…
network
Improve performance of full state hash computation, by skipping script components that are known to have no data.
2011-03-05 22:30:32 +00:00
pch
remove no-longer needed (and non-reentrant) MICROLOG as per today's meeting
2010-11-06 19:11:40 +00:00
ps
Fix negative 'unlogged' time in profiler at start of game.
2011-03-08 16:58:07 +00:00
renderer
Add workaround for missing tree shadows on certain graphics drivers
2011-03-07 00:34:03 +00:00
scripting
Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss.
2011-02-17 20:08:20 +00:00
scriptinterface
Fix non-PCH build
2011-03-06 00:01:23 +00:00
simulation
…
simulation2
Improve performance of full state hash computation, by skipping script components that are known to have no data.
2011-03-05 22:30:32 +00:00
sound
Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss.
2011-02-17 20:08:20 +00:00
tools
Make non-combat units flee when under melee attack, and not attack enemies automatically.
2011-03-04 14:36:41 +00:00
contributors.txt
…
main.cpp
Make the script profiler more useful, by giving the filename/line for anonymous functions.
2011-02-21 02:16:12 +00:00
test_setup.cpp
Fix
#739
(test failures).
2011-02-24 00:32:38 +00:00