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0
forked from mirrors/0ad
Files
janwas becab2d479 fix: alpha map texture wasn't initialized, which caused crash if multiplayer -> host -> continue -> cancel
thanks to anton for noticing and reporting the problem :)

also: fix hardcoded paths in rmgen to point to mods/public

This was SVN commit r6429.
2008-10-18 17:58:04 +00:00
..
2006-11-27 00:20:58 +00:00
2006-11-27 00:20:58 +00:00
2006-11-27 00:20:58 +00:00
2007-05-07 16:33:24 +00:00
2007-05-07 16:33:24 +00:00
2007-05-07 16:33:24 +00:00

========================================================================

	CONSOLE APPLICATION : rmgen Project Overview

========================================================================



AppWizard has created this rmgen application for you.  

This file contains a summary of what you will find in each of the files that

make up your rmgen application.





rmgen.vcproj

	This is the main project file for VC++ projects generated using an Application Wizard. 

	It contains information about the version of Visual C++ that generated the file, and 

	information about the platforms, configurations, and project features selected with the

	Application Wizard.



rmgen.cpp

	This is the main application source file.



/////////////////////////////////////////////////////////////////////////////

Other standard files:



StdAfx.h, StdAfx.cpp

	These files are used to build a precompiled header (PCH) file

	named rmgen.pch and a precompiled types file named StdAfx.obj.



/////////////////////////////////////////////////////////////////////////////

Other notes:



AppWizard uses "TODO:" comments to indicate parts of the source code you

should add to or customize.



/////////////////////////////////////////////////////////////////////////////