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0ad
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scripting
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olsner
eb2989176e
startGame() shouldn't crash and burn if the game's already been started
...
This was SVN commit r1181.
2004-09-21 16:10:46 +00:00
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ScriptCustomTypes.cpp
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ScriptCustomTypes.h
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ScriptGlue.cpp
startGame() shouldn't crash and burn if the game's already been started
2004-09-21 16:10:46 +00:00
ScriptGlue.h
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ScriptingHost.cpp
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ScriptingHost.h
…