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Matei
2b0e5d0b42
# Added parameters to control water murkiness.
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This was SVN commit r4013.
2006-06-22 21:11:18 +00:00
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DOMEvent.cpp
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DOMEvent.h
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EventTypes.h
# Updates to construction: Added a start construction net message and made the selected units start working on a newly placed building after you place it.
2006-05-04 07:40:31 +00:00
GameEvents.h
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
JSConversions.cpp
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JSConversions.h
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JSSerialization.h
Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/.
2006-06-02 02:10:27 +00:00
ScriptableComplex.cpp
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ScriptableComplex.h
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ScriptableObject.cpp
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ScriptableObject.h
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ScriptCustomTypes.cpp
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
ScriptCustomTypes.h
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ScriptGlue.cpp
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ScriptGlue.h
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ScriptingHost.cpp
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ScriptingHost.h
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SpiderMonkey.h
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SynchedJSObject.cpp
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SynchedJSObject.h
Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/.
2006-06-02 02:10:27 +00:00