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f6c95b259ddc7f486c29c5a8d40d8b7889f7b2c1
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janwas
f6c95b259d
include exception handler code only if EXCEPTION_HACK_0AD is required. (since some PS-specific code leaked into wdbg.cpp, have to disable that until i get around to cleaning it up)
...
This was SVN commit r1836.
2005-01-27 15:22:47 +00:00
..
graphics
Added a new material, "player_trans.xml" which will give a model player color. So now if you want a player to be colored, just add this material!
2005-01-27 02:52:26 +00:00
gui
Added a new material, "player_trans.xml" which will give a model player color. So now if you want a player to be colored, just add this material!
2005-01-27 02:52:26 +00:00
i18n
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lib
include exception handler code only if EXCEPTION_HACK_0AD is required. (since some PS-specific code leaked into wdbg.cpp, have to disable that until i get around to cleaning it up)
2005-01-27 15:22:47 +00:00
maths
…
ps
Added a new material, "player_trans.xml" which will give a model player color. So now if you want a player to be colored, just add this material!
2005-01-27 02:52:26 +00:00
renderer
Added a new material, "player_trans.xml" which will give a model player color. So now if you want a player to be colored, just add this material!
2005-01-27 02:52:26 +00:00
scripting
Fixed a few memory leaks as well as the CPlayer/SColour crash-on-exit bug
2005-01-23 01:36:47 +00:00
simulation
This was SVN commit r1803.
2005-01-24 06:14:13 +00:00
sound
Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
2005-01-13 00:17:31 +00:00
tests
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tools
Updated ScEd's handling of players (though in a rather nasty way, since it doesn't actually have a CGame, and so it has no CPlayers, and so there are loads of HACK comments everywhere)
2005-01-18 12:45:56 +00:00
main.cpp
main: remove __try (non-portable). wdbg exception handler will cover it. if that needs to be debugged, add __try in win.cpp around call to main()
2005-01-25 18:56:43 +00:00
ProgrammingSchedule.xls
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