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f6837978e83a82a04124dabf7b32055d41ea5aa4
0ad
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vladislavbelov
f6837978e8
Adds GL debug labels only if they are supported (forgotten in
3db24af763
).
Fixes
#6495
...
This was SVN commit r26780.
2022-04-12 06:44:06 +00:00
..
gl
Adds GL debug labels only if they are supported (forgotten in
3db24af763
).
Fixes
#6495
2022-04-12 06:44:06 +00:00
vulkan
Moves Vulkan report code to its device to prevent crashing when a GL device is created.
Fixes
#6270
2022-04-12 06:39:14 +00:00
CompareOp.cpp
Moves GL depth comparison function to SamplerDesc.
2022-02-25 20:02:03 +00:00
CompareOp.h
Moves GL depth comparison function to SamplerDesc.
2022-02-25 20:02:03 +00:00
Format.h
Removes duplication of backend format in VertexArray usages, optimizes vertex color attribute of quad overlay.
2022-03-08 23:28:31 +00:00
IShaderProgram.h
Moves CShaderProgram to backend and handling via CDeviceCommandContext.
2022-03-14 22:16:14 +00:00
PipelineState.cpp
Moves CShaderProgram to backend and handling via CDeviceCommandContext.
2022-03-14 22:16:14 +00:00
PipelineState.h
Moves CShaderProgram to backend and handling via CDeviceCommandContext.
2022-03-14 22:16:14 +00:00
Sampler.cpp
Moves GL depth comparison function to SamplerDesc.
2022-02-25 20:02:03 +00:00
Sampler.h
Moves GL depth comparison function to SamplerDesc.
2022-02-25 20:02:03 +00:00