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0ad
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source
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renderer
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NoMonkey
983ddb2283
Just submitting a few optimizations to the player renderer and the executables for all the non-programmers :)
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This was SVN commit r1873.
2005-01-30 06:49:51 +00:00
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AlphaMapCalculator.cpp
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AlphaMapCalculator.h
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BlendShapes.h
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ModelRData.cpp
Added a new material, "player_trans.xml" which will give a model player color. So now if you want a player to be colored, just add this material!
2005-01-27 02:52:26 +00:00
ModelRData.h
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PatchRData.cpp
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PatchRData.h
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PlayerRenderer.cpp
Just submitting a few optimizations to the player renderer and the executables for all the non-programmers :)
2005-01-30 06:49:51 +00:00
PlayerRenderer.h
Player models now render shadows.
2005-01-30 06:27:07 +00:00
Renderer.cpp
Player models now render shadows.
2005-01-30 06:27:07 +00:00
Renderer.h
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SHCoeffs.cpp
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SHCoeffs.h
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TransparencyRenderer.cpp
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TransparencyRenderer.h
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VertexBuffer.cpp
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VertexBuffer.h
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VertexBufferManager.cpp
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VertexBufferManager.h
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