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0ad/source/renderer
Ykkrosh c7f647ae73 Don't bother initialising shadow map textures with data that will never be used.
Add some profiling in the shadow rendering code.

This was SVN commit r8934.
2011-02-18 23:41:27 +00:00
..
2010-10-02 12:41:29 +00:00
2010-10-02 12:41:29 +00:00
2011-01-29 16:31:48 +00:00